Sundragon2012 said:
I think these kinds of questions have to be considered in the game by the DM before they set this kind of situation up.
I agree. I made sure I was
crystal clear on my DM's views of paladins, paladin authority, the morality of killing goblins, orcs, etc., and various other things before our first session.
I think that using standard D&D and its preposterously simplistic good/evil dynamic this was an evil act no matter what the circumstances.
Actually, I believe that using the not-so-preposterously simplistic good/evil dynamic, this could very well have been a perfectly Good act. Destroying Evil is a Good act, and in many D&D campaigns, goblins are evil, irredeemably evil, even. Under such circumstances eliminating future goblin raiders is to be praised. It's the same as smashing demon larvae, or destroying a giant ant nest that will inevitably swarm a nearby town in the near future.
However in some settings, like Dark Sun, Conan, etc. there are different sensibilities and different assumptions. In a given setting, the killing of the goblin children may have well been the only option wandering adventurers could tale because in grittier settings these is no such thing as goblin orphanages and humans would rather kill the critters than take them into their home.
This is much closer to the standard. Unless your campaign is set up with modern sensibilities, where young goblins/orcs/kobolds are fostered with human families and raised to be good, killing goblin children is no evil. It's a necessity.
In most fantasy settings such as FR or Krynn I have never seen any resources for the systematic rehabilitation of humanoid children. In fact, when the human and elven armies strike back against orc and goblin hordes they defacto leave thousands of humanoid orphans who will die of exposure, disease, starvation, or predators or in other manners far worse than a quick sword thrust.
Exactly. Killing the goblin children may be the most merciful thing an adventuring party can do, having killed the adults. Otherwise you're just leaving them defenseless to wait for the next wandering troll/dragon/ankheg/umber hulk/owlbear/etc. to eat them alive.
I would say that this needs to be adjudicated based on the grittiness of the setting. If its a core campaign where D&D assumptions are assumed regularly fine the dwarf is a murderer but if the setting is more complex than that then he may have committed an act of mercy or at least did nothing worse than is always done to such creatures once their parents have been dispatched.
I think that the standard setting is far closer to the "complex setting" you describe. It's the "murderer" scenario that requires House Rules and a modern outlook on morality.