MoogleEmpMog
First Post
RFisher said:Sometimes you aren't the hero. Sometimes you're the guy who dies & doesn't get a story written about him.
This right here? This is the ESSENCE of why I don't want save-or-die (or gameplay-dictated death AT ALL) in the game.
Why would I want to be the guy who dies and doesn't get a story written about him? I wouldn't read about him, I wouldn't watch a movie about him, I wouldn't play a console game about him - but for whatever reason, I would play him in an RPG, investing more time, more thought and more effort into him than in any other medium?
Even worse, why would I want to GM a game for 'that guy?' Why set up a series of events and antagonists and plot hooks - only to discover that the dice say the character those were hung on is 'that guy,' not an actual protagonist?
It makes no sense to me.