Player's Guide to Paladins and Monks: Prestige Class Preview

Nightfall

Sage of the Scarred Lands

Okay. Last of the bunch.

And, as a note, no - these books are not all about the prestige classes. I am doing these in response to someone who, quite a while ago, asked what prestige classes would be in the books. This is less of a "Buy Me! Preview!" thing than a simple response to a fan's request.

Nothing more. If prestige classes aren't your bag, I promise there is still plenty in those books worth your time. Anyway...

Acolyte of Justice: Hedradan paladins who roam the less-settled areas of the world, acting as judges, juries and (when necessary) executioners for those frontier areas without solid justice in place. With the ability to detect the truth and enact punishments to criminals found guilty, these guys are stern, hammer-wielding enactors of justice.

Brothers of Steel: An order that includes the Monks of Mithril, the
Brothers of Steel serve the Adamantine Church of Corean. Through stern self-discipline, they become weapons against evil and lawlessness. As they increase in level, they gain increased abilities to fight the enemies of their respective Order - be it titanspawn for Mithril Monks or outsiders and elementals for Silver Monks.

Dawn Spear Adepts: Monks with a mastery of the Madrielite Dawn Spear martial art style, these spear-fighters are peace-bringers and healers. They gain the ability to inflict significant nonlethal damage with their signature weapon, and to channel their ki through the light of the sun, transforming grevious wounds into mere bruises.

Exemplar: Arguably the first of the monks in the Scarred Lands,
exemplars are mighty ascetics who seek to understand the lessons of the Perfected One, becoming mighty paragons of the union of mind, body and spirit. Such mastery enables them to perform feats that border on the supernatural.

Hearthguardian: The boar-riding paladins of Goran, hearthguardians have taken oaths to protect the chosen of Goran. Whether they do this by defending beseiged Burok Torn, or by wandering among the dwarven folk outside of the home of dwarves, they are distinctive in their mighty boars-head helms.

Initiates of the Forge: Though a Coreanic creed in this age, this order of monks gained their techniques from some of the more esoteric teachings of the cult of Thulkas. These monks shatter their bodies on the anvil of discipline and reforge their very flesh and bones into powerful instruments.

Knight of Tears: An off-shoot order of the Knights of Silver, the Knights of Tears are based out of Hollowfaust. Dedicated not to vanquishing the ghosts of old Sumara, but to helping them find their final rest, the Knights of Tears are not only able to hear their longing voices, but are protected by the lingering goodwill of those ghosts who they have helped to pass into their final reward.

Knight of the Silver Heart: The Urian elf paladins of Corean, the Knights of the Silver Heart are to Aerial Cavaliers what paladins are to normal knights. Their winged mounts gain a link with their riders unbeknownst to most of the Urian aerial knights.

Mithril Knight: Revised from its first appearance in Mithril: City of the Golem, the Mithril Knight is a leader of men and hero of the people, wielding a glimmering mithril blade forged from the very Mithril Golem itself.

Nightblade: Holy slayers in the service of Belsameth, these monks turn their discipline and dedication to the service of murder. Members of the Cult of the Ancients, as well as other assassin leagues, the nightblades answer only to their own superiors.

Swan Knight: Though there is only one true Swan Knight in all the
Scarred Lands at any one time, there are many who uphold her creed and prepare to take up her mantle once she dies or passes into Madriel's paradise. Women of virtue, strength and valor, the Swan Knights hold true to Madriel's promise of protection and healing for the weak, and justice for those who would abuse women and children.

Waverider: Sailor-monks whose time on the seas has resulted in the evolution of their kick-based martial art, the waveriders seek perfection in the glare of the sea's sun, and the rolling of the waves.

Have fun!

Regards,
Joseph Carriker


I have to say WOW! These are some of the best yet. And I should know since I helped with two books. ;) Btw folks I would also advise people to pick up the book EVEN if you don't run an SL game. Trust me, each book has JUST enough stuff in terms of both crunch and fluff to be used in any game, in just about ANY setting. The first two books can testify to it, for me at least. (Btw I am SO using the Knights of Tears in my Hollowfaust game. So watch it my Irregulars! ;) )
 

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That sounds very interesting indeed, nightfall. Can't wait to get these (my fiancee bought me the Wiz, Sor & Bard player's guide and it is truly awesome. I love the extra little bits like 'customizing' your spell effects, new enchantments for your spellbooks, bard songs & instruments. Just incredible stuff! Why wasn't Tome & Blood this good?!). Assuming this book upholds the high standard set by the other I think it will be a winner.
 

Yeah I also have PG: Fighters and Barbarians. Trust me you'll like that too. Btw, if you read the spell section, Anteas' Whip of Devastation and Durlock's Withering Pox is mine. :)
 





Well, I guess I'll have to pick this one up, too, if for nothing else the spells... Just don't expect Benkk to start riding a hairy pig. I'm a Warhammer veteran, and I leave such pursuits to those of the green and stupid persuasion...
 

I'd probably reply more on this topic if I wasn't still waiting for Amazon to send the first two Player's guides to me. Unfortunately, one of them is still "not yet released" and the other is waiting on that one. Furthermore, Arcana Unearthed is also in that order and is also "not yet released" too. Well one of these days...

However, Nightfall, it was the threads you started on the first two which helped prompt me into buying those since I initially had thought they would just made up of the usual feats and prestige classes like practically every other book of that nature. Those discussions made me realize there was much more to them so they got added to my list and even given a high priority over other things that were also on it.
 

You know... I don't know. The prestige classes in all these books seem to be VERY Scarred Landsesque; they're to the point where a pre-existing campaign can't import them with any ease.

As a result, I'm really kind of blase about the lists of classes in the books. It doesn't sell me on them one bit. Of course, I've got a couple coming to me from my contribution to the PG:W/S/B so I'll get to see the rest of those books, but it strikes me that S&SS would sell these books on the other rules, not the classes.

Hence my lack of comments in these threads :)
 

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