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Players Handbook II

Zappo said:
Why on Earth should this hypothetical book be called PHB2 or anyway be assimilated to a core book in any way? Or even worse be presented as something that could substitute the PHB? That would be sooooooo wrong and useless, I just can't understand!A horrible and hopefully permanent death? :D

Alright, you win. Let's forget all about it.
 

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Frostmarrow said:
Yes, we couldn't possibly have invented everything already. The possibilities are endless. In any event, let the authors worry about that. Monte Cook for example seem to release a new core class every odd hour. (Huge exaggeration).

But you mentioned paladin and ranger being a bit narrow. I agree but there it is. An arcane warrior is the next logical step. However, if there were only four classes; mage, thief, priest and warrior I'd agree even more.

I agree that there's plenty to invent....but new core classes would have to add something dramatically new to be worth the effort, and would have to be playtested and balanced against other core classes. Kalamar and OA both have new core classes, most of which are mixing-and-matching of existing classes into what are essentially variants. What is the advantage of a new core class that is a mage/fighter hybrid that couldn't be done with either multi-classing or using prestige classes? What offsets would it have to not outmode existing classes? This was the classic problem with Unearthed Arcana: new classes make the older classes obsolete or far less attractive. Why would I take fighter as a class, if I could take the new arcane warrior, and get mystic powers in addition to martial ability?

No new skills. Perhaps new ways to use old skills but I don't want any new skills. I'd like new example DCs though. Such as Pick Pocket - Check if a dude wears a hair-piece - DC 30.


Here you lose me. Why are new classes, new spells, and new feats all cool, but new skills a no-no? After spending time pointing out how we haven't invented everything above, why would there be no more skills? Kalamar introduces a few dozen new ones (mostly trade skills, but that's not the point), and there's room for plenty more.

Honestly, it sounds like you're asking for an amalgamation of all of the class books into one hardback. You've yet to mention a single feature that hasn't been done, with the exception of new core classes, which can be found in settings books. OA offers some great character classes, if you just ignore the flavor text, they'd fit right into a standard D&D game. The samurai could easily be renamed 'Fionna Spearman' and be celtic, or 'Disciple of Thor' using a hammer or axe, and be considered Nordic. All that's required is a name change and weapon change.

A class like the Shaman needs no direct tie to OA to be used anywhere...it's essentially a clerical version of the sorceror. The Basiran Sword Dancer from Kalamar can be tweaked into that arcane warrior you were mentioning, and the possibilities go on and on.

The other issue is that Worldbook settings make more money than most other supplements, except core rules. I'm not sure how well the hardback supplements are doing, however, so that certainly would be a deciding factor. The question is, though, how many would pay $40 for this book?
 

For once I will actually be on subject. ;)

Personally, I would have preferred if WotC had not released any of the splatbook at all. I would have liked to have all that material in a PHB expansion instead, in full color on glossy paper and all. And I would also have preferred it they had taken the time nescessary to actually play-test the material in full, so didn't have to keep track of errata, and something being so obviously unbalancing that WotC didn't release errata but assume that we just don't use it, like Armor of Speed, Arm of Nyr etc.

I would gladly throw all my splatbooks (and that is all of them) in the dustbin if WotC releases a PHB expansion containing all or most of the material therein.

Now back to the beer ... If you are coming, frosty, let me know if you want me to buy some Royals for you, I'm going to Germany the week before to buy some.
 

Frostmarrow said:
Alright, you win. Let's forget all about it.
Hey, it's not that I love to argue. I sincerely want to understand if you are proposing an alternative PHB or just a big, colorful, hardcover splatbook. I'm all in favor of the second!
 

Bonedagger said:
The americans do have a tendency to be unsubtle in most things they do :D

Henry becomes distracted a moment from using his .50 IMI Desert Eagle to kill ants in his back yard:

What's wrong with being unsubtle?
 

AGGEMAM said:
I would gladly throw all my splatbooks (and that is all of them) in the dustbin if WotC releases a PHB expansion containing all or most of the material therein.

Hi AGGEMAM,

It will never happen, but if it did, I'd be right there with you.

Cheers,

War Golem
 

Zappo said:
Hey, it's not that I love to argue. I sincerely want to understand if you are proposing an alternative PHB or just a big, colorful, hardcover splatbook. I'm all in favor of the second!

:D I knew you weren't in this discussion just to spite me. :)

It's been some confusion and I have been as clear as I can. The suggestion was a Player's Handbook 2. Think of it as a Player's Handbook Rev B . That is the suggestion.
 

Frostmarrow said:
It's been some confusion and I have been as clear as I can. The suggestion was a Player's Handbook 2. Think of it as a Player's Handbook Rev B . That is the suggestion.

Already, out there!

There are currently 3 versions of the PHB:

1st print: that's the one with the survival guide in the back.
1st print rev B: that's the one with the sage answers on AoO and stuff in the back
2nd print: That's the errated one, still with sage answer in the back
 

I'm sure it's just a matter of time until they do a Hardcover spatbook maybe they will call it unearthed arcana or maybe something new since that title brings out many bad memories.

They will also most likely do a Tome of magic book and maybe some sort of survival guide in the next 2-3 years.

As for being bored playing the 11 core classes there are over 200 books published by dozens of companies and more come out everyday,surely you can find something interesting in one of them.The previous examples of Kalamar player's guide,Oriental adventures,and Sovereign stone book all are hardcovers with new core classes.The psionics handbook also offers 2 new core classes.

If you are looking for something more exotic you may have to wait intil the companies run out of standard material and I don't think that will be that long at the rate they are going.

Green Ronin and Mongoose are both publishing books with a new core classes as their theme The shamans handbook in already with several more planed both companies are doing the witch later this year.

I do think in a year or two WoTC will do what you what or close to it they just won't call Players handbook 2 that would be too confusing to the general public and they are the people they are marketing the 1st players handbook at.Since we gamers all already own a copy.
 

AGGEMAM said:


Already, out there!

There are currently 3 versions of the PHB:

1st print: that's the one with the survival guide in the back.
1st print rev B: that's the one with the sage answers on AoO and stuff in the back
2nd print: That's the errated one, still with sage answer in the back

Gah! More confusion. That's not at all what I meant. I didn't go through all this trouble to get a copy of the PHB with Sage's Advice in it. I had no idea the second print was called Rev B. Perhaps some native speaker could help me out with the proper nomenclature?

I've tried the following:

PHB2
Twin
Shadow Copy
Rev B
New sh*t same name
(oh, that one was new)

I'm actually laughing out loud now. I guess I ought to be crying.

-See you at Roskilde, AGGEMAM

*falls asleep from exhaustion*
 

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