I mostly agree with the OP. I'm presuming he's not saying the players have to create the story, just take aid in the direction.
I've tried all three methods: railroad, sandbox and free form.
Railroad I have no problem with as it gets things going. I, nor the players, have to sit around for hours trying to decide what to do. I've had too many complaints from PCs who don't seem to want to make the decision.
Free form is tricky. I'm currently running a campaign that requires it. As it stands, I have to wait for someone to say some thing to get things going.
Sandbox is what I prefer. Players have options, and they have to live with them. For example, after finishing off a 4 year D&D campaign, everybody was in a strange mood. Ignoring my sandbox, their answer was "We go north!" I would throw out adventure ideas and their answer was "We go north!" I would let them know that going farther north would be more and more dangerous and they'd run against randoms which indicated so; their answer was "We go north!" They went north and were TPK'd. Shortest campaign ever.
I also agree: players suck!
I've tried all three methods: railroad, sandbox and free form.
Railroad I have no problem with as it gets things going. I, nor the players, have to sit around for hours trying to decide what to do. I've had too many complaints from PCs who don't seem to want to make the decision.
Free form is tricky. I'm currently running a campaign that requires it. As it stands, I have to wait for someone to say some thing to get things going.
Sandbox is what I prefer. Players have options, and they have to live with them. For example, after finishing off a 4 year D&D campaign, everybody was in a strange mood. Ignoring my sandbox, their answer was "We go north!" I would throw out adventure ideas and their answer was "We go north!" I would let them know that going farther north would be more and more dangerous and they'd run against randoms which indicated so; their answer was "We go north!" They went north and were TPK'd. Shortest campaign ever.
I also agree: players suck!