Sound of Azure
Contemplative Soul
Hi all,
I just wanted to post my thoughts, and was wondering if others have had similar experiences.
Had a pretty good session on Saturday playing my Palpatine-esque Sharran clergyman in my mate's game. My character, Father Zelkyr is decidedly amoral. He's outwardly an upstanding citizen of his new city (Waterdeep), but is constantly seeking to undermine the things that keep Waterdeep safe, depleting the resources of the good-aligned churches.
This session, he used some of his reward money to hire good aligned adventurers and sending them on magic item retrieval missions, and raids against nearby humanoids (and similar things). Overall, I'm having a ball of a time going behind my fellow PCs' backs, and manipulating them to suit Father Zelkyr's goals. Blackmail, misdirection, and obfuscation are his tools to further his dark goddess' goals, as well as increasing his temporal power.
Apart from the three vile spells that the Father has cast over the past two sessions, he hasn't really been doing anything evil, just self-serving stuff, and working against good people. Also, I'm finding some of the stuff that the other PCs are doing (except the neutral guy) somewhat objectional.
That's not to put my own character off the hook... he's everything I dislike about men in positions of power.
My feeling could be summed up as this: I find our characters reprehensible, and want them to have their come-uppance eventually. I fully intend to play him in character for as long as he survives, and am not about to play him stupidly, or suicide the PC. But eventually, I hope he fails. Is that weird, or what?
It seems different when I DM evil characters, because they are a foil for the (hopefully) heroic PCs to overcome. They're there to be defeated, with good (or at least a lesser evil) winning in the end. I don't ban evil PCs in my game, but I do find it very hard to root for them, or want them to succeed as much as I would a more "heroic" PC. I get the feeling that's unfair of me. :\
The guy who's DMing seems to be encouraging the more extreme of the other PCs' behaviour as being "in character". I guess it is, but I'm unsure about this level of control. I'm enjoying the game, an the plots that are coming up, but maybe I don't belong at this kind of game. It seems like a shame, as I'm able to pursue my PC's goals in a better fashion than I have with other DMs.
Hmmm. Anyway, thanks for letting me ramble on a bit and getting this off my chest.
I just wanted to post my thoughts, and was wondering if others have had similar experiences.
Had a pretty good session on Saturday playing my Palpatine-esque Sharran clergyman in my mate's game. My character, Father Zelkyr is decidedly amoral. He's outwardly an upstanding citizen of his new city (Waterdeep), but is constantly seeking to undermine the things that keep Waterdeep safe, depleting the resources of the good-aligned churches.
This session, he used some of his reward money to hire good aligned adventurers and sending them on magic item retrieval missions, and raids against nearby humanoids (and similar things). Overall, I'm having a ball of a time going behind my fellow PCs' backs, and manipulating them to suit Father Zelkyr's goals. Blackmail, misdirection, and obfuscation are his tools to further his dark goddess' goals, as well as increasing his temporal power.
Apart from the three vile spells that the Father has cast over the past two sessions, he hasn't really been doing anything evil, just self-serving stuff, and working against good people. Also, I'm finding some of the stuff that the other PCs are doing (except the neutral guy) somewhat objectional.
That's not to put my own character off the hook... he's everything I dislike about men in positions of power.
My feeling could be summed up as this: I find our characters reprehensible, and want them to have their come-uppance eventually. I fully intend to play him in character for as long as he survives, and am not about to play him stupidly, or suicide the PC. But eventually, I hope he fails. Is that weird, or what?

It seems different when I DM evil characters, because they are a foil for the (hopefully) heroic PCs to overcome. They're there to be defeated, with good (or at least a lesser evil) winning in the end. I don't ban evil PCs in my game, but I do find it very hard to root for them, or want them to succeed as much as I would a more "heroic" PC. I get the feeling that's unfair of me. :\
The guy who's DMing seems to be encouraging the more extreme of the other PCs' behaviour as being "in character". I guess it is, but I'm unsure about this level of control. I'm enjoying the game, an the plots that are coming up, but maybe I don't belong at this kind of game. It seems like a shame, as I'm able to pursue my PC's goals in a better fashion than I have with other DMs.
Hmmm. Anyway, thanks for letting me ramble on a bit and getting this off my chest.