UngeheuerLich
Legend
Welcome to ENWorld.I've been a longtime lurker of these boards and I finally saw something I felt the need to respond to here.
And thank you.
Welcome to ENWorld.I've been a longtime lurker of these boards and I finally saw something I felt the need to respond to here.
You're very welcome, and thanks! I might get a bit more active over here since Reddit has been having a lot of issues lately, but I've definitely been reading the posts over here for a long time.Thank you so very much. Welcome to the boards.![]()
If it ain't broke, don't fix it.
Not applicable in this case.And if it is broken?
You're probably right - but you never know. After all, they came back with a hugely improved rogue. So I have hope.The best we really can hope for are some changes in di points (amount, recovery, and cost) and individual abilities, which is very possible and likely. But there was never a chance of structural overhaul.
Rebrand it as a feature and rationalize it. Isn't that BAU?And if it is broken?
That’s… why there are write-in comment fields. If you like the general idea of something but want to see it iterated on, vote satisfied (not very satisfied) and explain what kind of changes they would need to make to bump that up to very satisfied.If people are satisfied with it, there won't be an overhaul, since it's clearly fine! Oh the other hand, if people are unsatisfied with it... there still won't be an overhaul, they'll just toss the whole thing away.
Such fun surveys these are.
But it was kinda. It's the lowest DPS of any fighting class and for most of its abilities drain out of the same common pool of resources meaning if you use the cool defense abilities, you lose offense capacity and vice versa.If it ain't broke, don't fix it.
Mathematically, it's the same sort of resource pool as Paladins. As long as adequate Ahort Rests are available, and given a normal Adventure Day (which WotC isnmaking any changes to, which makes sense to me based on my experience), then the Monk is just fine.But it was kinda. It's the lowest DPS of any fighting class and for most of its abilities drain out of the same common pool of resources meaning if you use the cool defense abilities, you lose offense capacity and vice versa.
Now, I don't think it needs to be totaled, but I do feel it (and the warlock, and to a degree the sorcerer) will suffer the most from the "keep it compatible with 2014" design. Those classes need a little more love to bring them up to par and at best they will get bandaid fixes.