Everyone but you seems to understand that they are not designed for it, and if you want to be a ranged specialist monk is one of the worst options in the game. Literally the only ability they have specifically relating to ranged attacks is defensive. Only paladin and barbarian would be more pointless for a ranged build.
I understand they aren't "designed" for ranged attacks. But they're still available to them and when I play monks, I'm more than willing to use whatever's at my disposal, like how I imagine martial artists.
And there's still compatibility. Dex focus, first and foremost, makes ranged weapons viable enough. Weapon masteries apply to them as well. Unarmored movement and deflect missile makes it so you can kite enemies and avoid their, usually already weaker, ranged attacks if they have any.
Yes, they are CAPABLE of using a ranged weapon. But they were not DESIGNED as a ranged warrior. That isn't what all of this should tell you. It should tell you that Monks want to use unarmed strikes.
Wanting to use unarmed strikes doesn't make it the only possible option. High-level monks are highly incentivized to use unarmed strikes but while you're low-level (still learning how to channel your inner power), you might have to rely on weapons. Just like every 1st-level monk since they were created in D&D.
Its like if you saw a paladin skip his turn because the dragon is 30ft from the ground, despite them having javelins.
Maybe the ideal class fantasy of the paladin isn't throwing axes or javelins, but I feal like the ideal adventurer fantasy isn't to throw your hands up and say "dang, guess I should sit this one out" just because your second best weapon isn't your primary.
In fact, even back in AD&D, the monk relied on weapons until higher levels. So the idea that monks
must be unarmed and
must use their unarmed strikes,
especially at lower levels is flawed.