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D&D 5E Playtest Summary Request

The D&D team does it well.

"00 Read First.pdf"

-YRUSirius

IMO, I think this document has been an extremely poor summary of the actual changes in the playtest packet. I'm not going to comb through each document each time in order to see the specific changes.

So with that in mind, I'm glad this thread exists:)
 

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IMO, I think this document has been an extremely poor summary of the actual changes in the playtest packet. I'm not going to comb through each document each time in order to see the specific changes.

So with that in mind, I'm glad this thread exists:)


Yeah, plus I think what they wish to emphasize might not be what playtesters walk away feeling was emphasized sometimes. I'm guessing from the page views that most folks feel GX was pretty right on and a couple of additions from a few others seems to have us fairly well covered without too much to sift through.
 

4/1/13: Added Mines of Madness and appropriate 3rd-level pre-gens. Adventure contains many new and classic monsters, including...

[sblock]Piercer
Purple Worm
Crypt Thing
Oink Zombie (Zombie Pigmen from Minecraft)
Deathstalker (Creeper from Minecraft)[/sblock]

4/11/13: Added bestiaries for S-series adventures, containing a whole bunch of new monsters.
 
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