Playtesting: IG's 'The Making of Heroes'

Scott DeWar said:
if this is in reguaards to the bridge:




thin i just wanted it to be understood i understood it...but then again, i have been called a bit of ansane maniac.... :p

And I appreciate a healthy level of insanity. Gives the world a little flavor.

Scott DeWar said:
as for elvin pancakes, did you know that in the sunless citidell they had elvin pudding? (tastes like chicken)

This is more than a little disturbing.
 

log in or register to remove this ad

industrygothica said:
Sorry I haven't responded to you sooner. That's actually because I've been considering your offer, and how it will affect the game. Ultimately, I don't think it's a great idea at the time. Mainly because the game is designed to handle four players, all of which will probably be brand new. I don't see a lot of arcane casting going on, to be honest.

I'd definitely appreciate any insight you've got, and should someone drop out later down the road, I'd most certainly allow you in as an alternate, assuming you're still around.

As I said, you're more than welcome, even encouraged, to participate in the OOC portion, much like Scott DeWar is doing. That helps tremendously, but I just don't have room for another actual player right now.
I hope I can offer you some new insights. :)
 


Arkhandus said:
But yeah, the next time, there needs to be more orcs. Hopefully just not all armed with big weapons; a few orcs with greataxes can quickly kill a party of 1st-level PCs once the orcs get to act, even if most of their fellows died in a surprise round. Clubs, battleaxes, and morningstars are less likely to TPK the neophyte adventurers. And less valuable when sold as loot, 'specially all notched and grimy and pitted.

(Great)-Clubs are good. Try to avoid the "classc" axes for first level newbies. The x3 crit can kill with just one good roll.

Btw, any idea what classes the "real" group will play?
 
Last edited:

Walking Dad said:
(Great)-Clubs are good. Try to avoid the "classc" axes for first level newbies. The x3 crit can kill with just one good roll.

Btw, any idea what classes the "real" group will play?

That's a good idea. I think I'll also include a hand axe in their loot so that the PCs can use it later.

My original idea for the bridge encounter was that they'd probably cut down one or two of those tall pine trees and use it for a makeshift bridge, but things never go how you plan, eh? ;)

I have no idea what they'll play. I know that one of them is looking at a rogue, but I couldn't guess about anyone else.
 

lol wow. I never woulda thought of cutting a tree down............. I was thinking of all these complex ways to get the freaking bridge up. I wonder who the noob is really? *points to self*
 

I thought we were too far from the trees, that they weren't long enough, and most importantly, that the 3 of us (or 4, if Aramil were still on this side of the chasm) wouldn't be strong enough to haul a 30-foot-long piece of lumber (and thick enough to support the weight of our resident dwarf and half-orc) over from one side of the chasm to the far side some 25 feet away (holding one end of a long, heavy lever over a wide gap, with the fulcrum of our PCs' bodies near the very tip, would be hard...).

Two lightly-muscled elves and two stronger fellows might have trouble with that, and we have little in the way of tools (I got the impression that the dead orcs' weapons were of poor quality and not work taking, even if they did have axes). But then, I'm no lumberjack, so I'm not really sure how heavy a suitable log would be.
 

@ use rope on grappling hook: If my characters do this, I would at least take 10.

small titbit: silk rope counts as MW and gives a +2 bous. The roll would still have failed.

The rope plan isn't that bad.
 
Last edited:

Arkhandus said:
... (holding one end of a long, heavy lever over a wide gap, with the fulcrum of our PCs' bodies near the very tip, would be hard...)...

You would have to bring the lever upright and than let it "fall down" over the chasm.
 

My wife is from New Orleans, so I get the pleasure of visiting that great city quite a bit. Anyone who's been there or to Mississippi has seen the towering pine trees that line the roads. Even in the dead of the city it makes one feel as if he's driving through the middle of nowhere.

Those are the type of trees that I was imagining in this scenario. To me, at least, it seems that if you cut it at the right spot--and there's no reason that a ranger wouldn't know this--that you could actually get the tree to fall right over the chasm and have very little positioning to do afterwards.

Maybe that's not as possible as I was seeing it. It looked good in my head though. ;)

101605b.jpg
 

Remove ads

Top