Tonguez
A suffusion of yellow
Mark CMG said:Still for others, a High Fantasy approach has magic so copious that Feudal arrangements are unlikely to exist except as a veneer in some areas to allow for the trappings of Middle Ages Europe to be imitated. In the case of the latter it is best to just decide how you want things to look and then rationalize the trimmings retroactively.
Actually the existance of a few high powered individuals (ie PCs) and the abundance of aggressive threats to safety (ie Monsters) would tend to make Feudalism more likely. Moreover the High Level character has the means to enforce the service and tribute demanded from vassals. You might tend to get a flat hierarchy more along the lines of the 'competing warlords' of early dark ages Feudalism but the ability of an individual to rise up as 'King' due to both level and charismatic maneuvering isn't out of the question