Kid Charlemagne said:I've toyed with making morale checks for armies be equal to their average Will save, with a pretty low DC, and increasing levels of penalties (shaken, frightened, panicked, etc) upon failure. Has anyone produced such a mechanic?
I tend to play it by ear... if a decent sized group of PCs start mowing through a group of 20 goblins, the gobbies might turn & flee if 5 of them are dead at the end of Round 1 and the PCs are unscathed.
However, if those same 20 goblins land several good blows to the PCs, they might stick around because of their superior numbers.