Storyteller01
First Post
I'm looking for a good reason as to why a wizard must memorize spells (vs a sorcerer, who casts on the fly) that I can incorporate into my campaign. So far, the reason is because spell energy must be trapped in in runes on items before it can be used. It's a minor adjustment to the Scribe Scroll feat (which a Wizard starts with). Since the wizard doesn't spent exp to 'lock' the spell in the scroll, the item is useless after about 16 hours. This idea has made for some interesting changes in the black market and slave trades.
I like this idea, but I want to get away from the item use, getting back to the actual casting of spells.
Any hints??
I like this idea, but I want to get away from the item use, getting back to the actual casting of spells.
Any hints??
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