Amazing Triangle
Explorer
Oh yeah have to change that featThanee said:Divine Might requires Power Attack, AFAIK.
Bye
Thanee
Oh yeah have to change that featThanee said:Divine Might requires Power Attack, AFAIK.
Bye
Thanee
So you're looking to save money. I can understand the motivation, but still...at that level I don't think a +2 bonus to AC is worth a feat and an action to activate.Amazing Triangle said:I choose Divine Shield because the DM has cut the 17th level funds to 112,000.
One of the reasons Healing is a sub-par choice is that it doesn't grant you access to any new spells. All the spells it gives you are spells on your normal spell list, most of which you can cast spontaneously when you need them, without wasting a slot to prepare them. From an RP pov, it can be acceptable. If you're looking to enter a PrC that requires it, fair enough. But if you have no compelling mechanical or RP reason to take it, it's not a great choice.Healing seemed like a standard choice. I mean I don't want to be the main damage dealer of the party, nor do I want to spend every round buffing or taking care of the party in some way.
If you were preparing a 7th-level cleric spell, you'd be right. The key is that it grants you generous access to other class's spell lists. You can use it to set up a Contingency. You can use it to teleport if you need to escape a bad situation. You can use it to transform your backup weapon into a Holy Sword. Its versatility is unmatched.IMHO Miracle has its downfall in that you prepare a 9th level slot for a 7th level spell.
That's a valid point of view. But keep in mind that as a cleric, you don't have to permanently choose spells for scribing or learning. You may want to prep Summon Elemental Monolith on your adventuring day...but I'd still recommend you fire off a Miracle beforehand to set up a Contingency, etc.With only one 9th level spell other than my domain I would rather prepare something like Summon Elemental Monolith or Storm of Vengence.
Amazing Triangle said:Well Nail, what domains would you choose? Healing seemed like a standard choice. I mean I don't want to be the main damage dealer of the party, nor do I want to spend every round buffing or taking care of the party in some way. IMHO Miracle has its downfall in that you prepare a 9th level slot for a 7th level spell. With only one 9th level spell other than my domain I would rather prepare something like Summon Elemental Monolith or Storm of Vengence. But I could be wrong.
I like Travel, Luck, Sun, Summoning, and War, (in that order) if you're just sticking to Core.Amazing Triangle said:Well Nail, what domains would you choose?
Not at all. The benefits are very slight, given spontaneous healing...in fact, the domain wastes the domain slots that could be used for something else. You want your domain slots to be spells that you can't easily get some other way. Glance over the Healing Domain spells from 4th to 9th....of those, only Mass Heal is worth the slot.Amazing Triangle said:Healing seemed like a standard choice.
That's too bad, 'cause that's EXACTLY what the cleric does best. If you concentrate on helping the party, rather than being your very own self-contained damage machine, you become a very powerful character.Amazing Triangle said:.... nor do I want to spend every round buffing or taking care of the party in some way.
But it can cast ANY 7th level spell. Check out the Sor/Wiz spell list, or the Druid spell list, or the Bard spell list.....the options are absolutely amazing. Consider the spell Spellstaff for example!Amazing Triangle said:IMHO Miracle has its downfall in that you prepare a 9th level slot for a 7th level spell.
Storm of Vengence is a waste of time, IMO.Amazing Triangle said:With only one 9th level spell other than my domain I would rather prepare something like Summon Elemental Monolith or Storm of Vengence. But I could be wrong.
My Clr took Time (with a PrC), and loved Time Stop.Amazing Triangle said:What would be good domains to choose from either PHB or SC I really liked Balance (SC pg 271), Celerity (SC 271), Force (SC 274), Time (SC 281), War (PHB 189), and Sun (PHB 188); Are these good domains if so which ones?
Nail said:That's too bad, 'cause that's EXACTLY what the cleric does best. If you concentrate on helping the party, rather than being your very own self-contained damage machine, you become a very powerful character.
Nail said:There are many, many other combos. My favorite is Miracle => Greater Anyspell => Sonorous Hum. Combine with Summon Elemental Monolith, and.....
Amazing Triangle said:I mean the answer is step away from combat cast EM and be done with it...or cast Bear's Endurance then EM so your concentration is higher and your hp is higher.