IceBear
Explorer
It's fairly simple to track time.
I just have a sheet that has the following sections:
Rounds, Minutes, Hours, and Days
In the rounds section, I have several lines with 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 written on in.
Minutes I have 1-60
Hours 1-24
Days 1-31
Basically, if the characters are in a dungeon and are moving around, then I keep track of time by distance moved - 30ft per round normally. So after moving 30ft, I circle the number 1. If they use a skill with a time requirement of 1 round, then I circle 2. Move another 30ft - cirlce 3, etc
After I circle 10, I circle 1 in the minutes section.
Etc, etc.
Conversations are tracked in real time, and overland travel is normally tracked in days (or hours).
IceBear
I just have a sheet that has the following sections:
Rounds, Minutes, Hours, and Days
In the rounds section, I have several lines with 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 written on in.
Minutes I have 1-60
Hours 1-24
Days 1-31
Basically, if the characters are in a dungeon and are moving around, then I keep track of time by distance moved - 30ft per round normally. So after moving 30ft, I circle the number 1. If they use a skill with a time requirement of 1 round, then I circle 2. Move another 30ft - cirlce 3, etc
After I circle 10, I circle 1 in the minutes section.
Etc, etc.
Conversations are tracked in real time, and overland travel is normally tracked in days (or hours).
IceBear