Arterial Strike [General]
REQ: Base Attack bonus +4, sneak attack ability
If you hit with a sneak attack, you may choose to forgo +1d6 points of extra sneak attack damage to deliever a wound that won’t stop bleeding. Each wound so inficted does an additional 1 point of damage per round. Multiple arterial strikes are cumulative. One successful heal check or any cure spell stops the bleeding. Song and Silence, pg 38.
REQ: Base Attack bonus +4, sneak attack ability
If you hit with a sneak attack, you may choose to forgo +1d6 points of extra sneak attack damage to deliever a wound that won’t stop bleeding. Each wound so inficted does an additional 1 point of damage per round. Multiple arterial strikes are cumulative. One successful heal check or any cure spell stops the bleeding. Song and Silence, pg 38.