Please rate Dual Strike

Please rate the usefulness/must have of Dual Strike

  • 1 - You should never take this feat

    Votes: 6 9.1%
  • 2- Not very useful

    Votes: 11 16.7%
  • 3- of limited use

    Votes: 26 39.4%
  • 4- below average

    Votes: 11 16.7%
  • 5- Average

    Votes: 8 12.1%
  • 6- above average

    Votes: 1 1.5%
  • 7- above average and cool

    Votes: 2 3.0%
  • 8- good

    Votes: 0 0.0%
  • 9- Very good

    Votes: 0 0.0%
  • 10- Everyone should take this feat

    Votes: 1 1.5%

smetzger said:


Yes. Sorry if its wearing thin for you, but I think the research will be usefull. I will post averages for all the feats once I am done.
Heh. Just don't be too surprised if you land on some people's "ignore list" sooner or later! ;)
 

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AGGEMAM said:

Scott, why the hell don't you collect it into a single thread, instead of annoying us with these fricking polls all of the time?

You could easily have listed all the feats you wanted rated on a scale from 1 to 5 in a single thread.

Ok, I don't know how to do this. How can I get an individual rating from 1 to 10 for multiple feats in a single poll. I could list a bunch of feats and have everyone chose their top 5 feats but thats different and wouldn't get me the kind of data I am looking for. I think the only way is to have an individual thread/poll for each feat. However, if you have an idea on how to do this in one thread let me know or you can even post an example poll in the Meta forum.

Now that the boards seem to be working better (no user limit), do you think it would be less offensive to you if I posted a whole bunch of different feats instead of the one a week that I am currently doing?

To tell you the truth I don't see why its such a problem. You can vote once and then easily ignore the thread. Or just ignore the thread altogether. You don't have to read every single post of every single thread.

Thank You,
Scott
 
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The one thing that makes dual strike tough is the need for a partner with it, but if you plan well with another character it can be very handy. To those who say a +2 attack bonus is too light for a feat- show me another feat, even one usable in limited circumstances, that gives you a +2 attack bonus and I"m taking it for my fighters!

Really, though, dual strike is one of those feats that demands a new tree be built off of it. (In the house rules forum I actually just recently posted a prestige class that is all about the teamwork- the dog soldier). And it's really good for npcs (where you call it training and don't need to worry about whether your buddy is making it to the game).

Think of a prestige class for the thieves' guild of a particular city, all of whom have to have dual strike to qualify and who focus on sneak attack tactics...
 

the Jester said:
The one thing that makes dual strike tough is the need for a partner with it, but if you plan well with another character it can be very handy. To those who say a +2 attack bonus is too light for a feat- show me another feat, even one usable in limited circumstances, that gives you a +2 attack bonus and I"m taking it for my fighters!

In general +2 is not too light a bonus for a feat. +2 is too light for a highly specialized feat. Any feat that can only be used in a very specific tactical situation and has a 3 feat prereq (combat reflexes, combat reflexes on your ally, dual strike on your ally) is highly specialized.

Other feats that gives a +2 or better effective bonus? Armor Proficiency, Weapon proficiency, Weapon Finesse, Point Blank Shot (+1 hit & +1 damage is close enough), Expertise, Mounted Archery, Multiattack, TWF feats, Precise Shot, Blind Fight.

All of those do not apply to a fighter, but it is still quite a long list of feats your fighter will take before Dual Strike.

I will also mention Weapon Focus because a +1 (almost) all the time is better than a +2 some of the time.

I would cut this feat some slack if it worked against targets that could not be flanked. That would make it attractive. But I assume it doesn't.
 

The only use I've gotten out of this feat was too design a prestige class that grants this at first level. That way all of them have this feat and can take advantage of it. The prestige class is an elite gaurd that uses strategy and team work to great ability, so this feat made perfect sense of them all to have. Other then that I've never seen it or heard of it being used in a game. I think that is the true measure of a feat. It doesn't matter how useful it could be potentially, but how many people have actually taken it for their characters?

As for the feat threads. Personally, I think you could at least start posteing them one ever few days. We get enough traffic in here that it would not be the only threads around.
 




smetzger said:
So how about I post 5 feats next weak?

Is that a good number?

Well, I, for one, like to see what others have to say about feats. It helps me to see them from a different perspective, so keep those polls coming. 5/week is fine. Gamecat and AGGEMAN: no need to get aggressive about it though.

I would say that Dual Strike is average to above average in the right circumstances. It's a cool 'flavor' feat, which can lead to interesting characters concepts. It could be a nice prerequisite for a Thieve's guild, or a PrC, as mentioned.

Not a munchkin's dream feat, I agree. But still nice to have around.
 

Tar-Edhel said:

I would say that Dual Strike is average to above average in the right circumstances. It's a cool 'flavor' feat, which can lead to interesting characters concepts. It could be a nice prerequisite for a Thieve's guild, or a PrC, as mentioned.

Not a munchkin's dream feat, I agree. But still nice to have around.

Dual Strike as freebie for a PrC is a brilliant idea. That makes sense.

But what the heck does "average to above average in the right circumstances" mean? That is true of every single feat ever published including the underpowered AND overpowered ones.

Believe it or not a lot of feats out there are below average. Funny how that happens.

A more meaningful analysis asks these three questions:
(1) How big a bonus does this feat give? +2 -- average

(2) How pricey is this to acquire (prereqs, etc.)? 3 prereqs (I am counting your ally's feats as prereqs) expensive-- far below average

(3) How often does this feat come into play? (not always easy to answer because it will vary by campaign) Only in certain combats. But if you adjust your tactics to set it up you can probably pop it off 2-3 times to good effect. Average ~1? average

That makes it pretty mediocre in my book.
 

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