With all that Hollister had seen thus far this day, and the fact that he clearly heard the gnome casting an illusion spell, the wizard decides to strike first. If he was wrong, and the gnome truly was their contact...well, that would be unfortunate.
Keeping his place behind Korrin, the mage summons fire, blasting the gnome with scorching heat.
AC16 (w/mage armor), Hit Points 10/11
Initiative: 22
(Mage Armor in effect)
Fiery Burst centered on the intersection of squares J3/4, K3/4
[sblock=Fiery Burst]
2nd level fire spell ready: Fiery Burst has a 5' radius, range of 30', and causes 2d6 damage. Reflex save vrs DC 15 for 1/2 damage.
[/sblock]
[sblock=Spells Prepared]
- Level 0: Detect Magic x2, Light x2 + Flare
- Level 1: Mage Armor, Feather Fall, Stand the Heat + Burning Hands
- Level 2: Flaming Sphere
[/sblock]