what I have a problem with is the refusal to accept proof that the variation between characters can be significant.
That a high-low variance in stats will make a difference between two characters (Harry and Larry, say) who are otherwise the same (race, class, skills, feats, h.p.-per-level, etc.) and who are doing what they do in isolation cannot be disputed. Hell, I heard somewhere that a bored programmer came up with the numbers in one afternoon to prove it.
BUT: how much if any of that difference stands up over the long term when these two characters are operating in a larger party - and this can happen in a few* ways - can realistically never be proven. There's so many variables it'd be like trying to model the weather. The problem is, it's this we're trying to discuss; as a party of only two characters is (IME at least) extremely rare: what are each of Harry Histat and Larry Lowstat's long-term survival chances and how much difference is there between these results.
* - such as:
- there are two parties that are exactly the same and who do exactly the same things. Harry is in one, Larry in the other
- Harry and Larry are working together in the same single party with a reasonable mix and spread of other level-appropriate characters (the 'classic' example of high-low stat characters in the same party)
- Harry and Larry are in two different parties - let's say both are level-appropriate - each of which is also randomized as to number of other characters along with which races, classes, and stat-strata [EDIT - and levels] are represented
- Harry and Larry are themselves the entire party.
Lanefan