Tony Vargas
Legend
DM Empowerment ie 'Rulings not Rules'
It's the idea that almost anyone can attempt any check with a reasonable chance of success, because difficulties never really exceed 20 except in extreme cases. A level 1 rogue (or anyone with the appropriate background) can attempt to pick a very fine lock, and might have a 15% chance of success compared to the 65% chance that a level 18 rogue would have. A level 1 peasant with a crossbow might hit an adult red dragon on a roll of 17, instead of needing a 20.I admit I've been away from this stuff for a while. Can someone explain what is meant by "Bounded Accuracy"?
You don't get that much better at doing stuff as you level. So if a kobold could hit you at fairly easily at 1st level, he still has a shot at 20th, if you needed a natural 15 to sneak past a town guard at 1st level, you'll still need to roll at 20th, you'll just only need to roll a 4. It means the DM doesn't have to shift the focus of his campaign to ever greater challenges, even other planes of existence, as you level up and leave the initial campaign setting in the dust.I admit I've been away from this stuff for a while. Can someone explain what is meant by "Bounded Accuracy"?