Patryn of Elvenshae
First Post
The standings in this poll at the moment make me a sad panda.
It makes me ridiculously happy.

The standings in this poll at the moment make me a sad panda.
8% of people would walk over this and 67% want it in the game...
And some of the 8% think it is more important then the 2/3 majority Becuse it fights harder and
Will take there toys and go home of they do not get there way
If you're saying that D&D should always exclude that, then you ARE advocating for it to be taken away from others. If you get your way, the people who disagree with you cannot get theirs, and their fun is trod upon.
I agree, but if what you find unacceptable is that someone, somewhere, might potentially be playing their own game, in a way that you disapprove of, then that becomes, IMO, unreasonable.
Your right to swing your arm around ends at the tip of my nose, so to speak.![]()
If you think that D&D should always exclude these effects, then you are saying that my D&D game should never include these effects.
If you are saying you don't like this particular feat, then fine, but you always have the right not to use it. It's existence shouldn't bother you, since you don't have to use it in your game.
Is its "brokennness" something that you can hold a conversation about and be convinced, or is it something you have already made up your mind about and don't see your opinion changing? Is this an objective mechanical argument, or a subjective emotional argument? If it's the former, we can have a constructive conversation about where we disagree. If it's the latter, then surely you see how other people might not agree with your opinion, and should be able to enjoy the game how they want, including this effect.
Yup, I think very few mechanics would stand up to a 90 percent test. Compromise has to land somewhere and at certain points the designers have to make a choice that won't please everyone. Two-thirds in favor of a mechanic is a clear majority and it's not right if a vocal one-third can hold the mechanic hostage. Especially for something as minor as a feat which is easily house ruled away.
For those opposing the Reaper feat and want it excised entirely from the game just because you don't like it even though the majority disagrees with you, what would you be thinking if the tables were turned? What if one third of people hate Vancian casting, should it be excised to make people happy? Should fighter dailies go in if one third of people want them? Should 4e healing surges go in if one third want them? At what point does a choice get made? And if we're holding everything up to a 90 percent approval rating, how much would actually make it into the game? I'd bet very little.
Seriously, as deal breakers go, a single feat is incredibly minor. If your thrrshold for rejecting the game is so low, I don't know how WotC can please you other than to clone your edition of choice.
The standings in this poll at the moment make me a sad panda.
Lan-"taking a long hard look at DCCRPG"-efan
Well, certainly, I think it makes sense to talk about the believability, balance, and fun of these types of abilities, because these discussions are often very constructive.
But I believe the question is, if you find that the rule is unbelievable/broken/simply not fun (but others disagree with you), what would you have the designers do with the rule?
Should it be removed from the game completely and never be spoken of again?
Should it be placed in an optional module/supplement/side bar?
Should it be presented as default for your average player/new players, but with a sidebar describing how to change/circumvent/replace it?
Should it be the default rule with the expectation that those who do not like it will simply houserule it?
When people present their likes/dislikes, it's hard to tell which of these positions they're taking without expressing it explicitly.
Curiously, which position are you taking, BTW?
Kill on a miss? No thanks. I don't like scaring kobolds to death.![]()