Throwing responses against the wall to see what sticks...
ArthurQ: I understand that you feel that the BoEF is a quality product, and are rather annoyed that the term "Elf Porn" is being used derisively referencing it. As has been discussed in several other threads about the BoEF, "Pornography" is a subjective judgement call - one man's "pornography" may be another man's "art." Anywhere you find nudity, nipples, suggestive poses, or anything else, there will be a judgement call involved as to whether said thing is artistic or pornographic. In your judgement, the BoEF is "art." In the judgement of others it is "pornography." Just because you don't agree with the assessment of others does not make it wrong for them to call the BoEF such. There are some who would call Venus de Milo pornographic - and
that is their right every bit as much as it is yours to call it art. The BoEF is said to depict (among other things) elves. Therefore, it is NOT inappropriate for someone who finds the content of the BoEF (as shown by the preview and/or Valar's website) to be pornographic to refer to the BoEF as a "Book of Elf Porn." It has Elves. It can be viewed as Pornographic. That makes it by default "Elf Porn." That you do not consider it "Pornographic" is not an issue... because "Porn" is subjective, which means your opinion is just as wrong and unenlightened as those who refer to the BoEF as "Elf Porn." It also means MY opinion is just as wrong and unenlightened as both yours and theirs.
As to why GUCK, Naughty & Dice, AE: Nymphology, etc. have not been ridiculed and villified as the BoEF has... I think it's really self-evident. All three of the above have a proper perspective of their place in the RPG environment. The place of sex in the current RPG environment, right or wrong, is on the sidelines, as a place for the occasional light-hearted foray, but in an area that most gamers don't take all that seriously. Provided that the "sex product" does not take itself too seriously, most gamers don't mind that much.
While I have not perused any of the three above, my understanding is that all three of them have enough sense of their place in the current RPG environment that they do not take themselves too seriously - a good example of a non-sexual product that does this is Hackmaster. Half of the enjoyment that comes from a Hackmaster product is its sense of "meta-understanding" of where it belongs (kind of like the Teenage Mutant Ninja Turtles episode where Michaelangelo cracks, "Right... not only is he a mutant rabbit from feudal Japan, but he's also from an alternate dimension... so naturally, he speaks ENGLISH" - while it breaks the suspension of disbelief, it's actually funnier because you get to see a "metathinking" joke - kind of like when your friend tells you IRL, "man, I guess I rolled a natural one on my Diplomacy check" when trying to get out of doing something and failing). With a subject as marginal to the overall RPG experience as a book on "sex in RPGs," a certain level of "meta-thinking" that tells you, "yes, we're covering sex, but no, we're not taking it seriously" is in order. Think "Slayer's Guide to Female Gamers" type of meta-thinking.
Where the BOEF fails this is that it takes itself too seriously. The founder of Valar seems to take sex too seriously for most gamers. The presentation of the preview material, etc. from the BoEF seems to take sex too seriously for most gamers. While Nymphology, et al, understand that most gamers want sex as "ancillary" to their games (at best), the BoEF seems to work from the assumption that gamers want sex at the forefront, in the spotlight, and generally want their games to revolve around it. This assumption simply isn't true for the vast majority, which is why it receives ridicule (as Wulf Ratbane has said, "I think the violence in my life should be imaginary and the sex should be real, not the other way around" - or something like that). I would receive the same type of ridicule were I to design a game based around the assumption that since most people spend their lives working and toiling, it would be very interesting to play a real time game where you raise chickens, grow corn, and even a cat can easily kill you. Oh, wait, I think that has been done... in Ultima Online. Most people ridicule UO because it works from a bad assumption - that people want realism - to the point of tedium - in their RPGs.
I would expect to see the same amount of ridicule - and for similar reasons - if I decided to make "Fuzzy Bunnies and Fluffy Ponies - the Roleplaying game in Happy Land" - and took the undertaking as seriously as I might undertake "The Complete Atlas and History of Faerun."
I see most of the ridicule of the BoEF coming from one of three camps:
1.) From ticked off Publishers, annoyed at (as they perceive it) AV's apparent "tweaking" of WotC's nose and exploitation of the letter of the OGL to stray as far from the spirit of the OGL as possible.
2.) From those who thought the BoVD was a bad idea, and this is an even worse idea.
3.) From those who think the BoEF is taking itself WAY too seriously.
My guess is that the vast majority of responses on this thread have been from folks who fall under #3.
That's my several coppers, anyway.
--The Sigil