Olgar Shiverstone
Legend
I'd miss it, but D&D is fine both with & without skills.
IMO, the primary benefit of a skill system is not for running the game. It's for allowing players to customize their characters further, and be rewarded by having their character be demonstrably and mechanically better at whatever the player wants to be better at.
For example, in BD&D, you could say "I'm an expert bowyer", and the DM might say "OK" -- but it might or might not be demonstrable in game. With the 3E skill system, you can take 10 ranks in Craft:Bow and be measureably better than someone who hasn't. Depending on the DM, there could be little to no difference between the approaches -- but many players might feel better with the latter approach.
IMO, the primary benefit of a skill system is not for running the game. It's for allowing players to customize their characters further, and be rewarded by having their character be demonstrably and mechanically better at whatever the player wants to be better at.
For example, in BD&D, you could say "I'm an expert bowyer", and the DM might say "OK" -- but it might or might not be demonstrable in game. With the 3E skill system, you can take 10 ranks in Craft:Bow and be measureably better than someone who hasn't. Depending on the DM, there could be little to no difference between the approaches -- but many players might feel better with the latter approach.