[Poly] What's happening to Polyhedron/Dungeon?

There are a few companies still doing generic adventurers.

Gaming Frontiers tends to have a few every issues.

MonkeyGod's vast library is about 95% adventure material right now and I only put it at 95% because a lot of that materia lin the adventure can be used as source material for other campiagns.

Numerous online companies, like Dire Kobold and others, are still kicking out the adventures.

I like the full color adventures in Dungeon and hope that they are able to do some more serious sourcebooks like a 176 page compilation of all of Flame's adventures updated for 3.5
 

log in or register to remove this ad

I'm very pleased with all your changes, Erik! While never a Poly fan, I've certainly said in the past that it has the potential for being quite good (for example, the Global Positioning maps are da bomb, and the starship maps are very much appreciated. Great, great stuff! Never lose those. Further, Spelljammer and Incursion were also very very good - I loved 'em).

2+ adventures in each issue is what I'm after. This is all very good news.
 

BelenUmeria said:
Actually, there is a reason that people are not buying adventures, other than no one selling them anymore. That's because the d20 publishers want to seel adventures based around their worlds rather than create generic adventures.

I guarantee you that good, generic adventures will sell like hot cakes. A scarred lands adventure, even and FR adventure requires too much work to fit into a homebrew and then their world may not work like your world.

Too bad no one is throwing out generic adventures.:eek:
Actually, that's factually false. There are still plenty of sources for generic adventures: Necromancer games, Dire Kobold, MonkeyGod. Kalamar adventures are also relatively generic. You're complaints about adapting adventures being a lot of work isn't really my experience either; I can adapt adventures from Iron Kingdoms with little work for goodness sakes, and that's not generic at all.

From where I'm sitting, that "guarantee" you're making isn't worth a hill of beans.
 

arnwyn said:
(for example, the Global Positioning maps are da bomb, and the starship maps are very much appreciated. Great, great stuff! Never lose those.
Thanks, arnwyn! Glad you like those. :)
 
Last edited:

rounser said:

Because we had it far too good for far too long, and took that for granted? For a long time, Dungeon was, IMO, hands down, the best RPG supplement in gamerdom. It was pure meat...undiluted D&D campaign material free of rulesy nonsense - maps, plots, encounter locations, and NPCs presented as complete adventures (as opposed to "Critical Threats", "Agents and Allies" etc.). For those of us who dug modules, and practically useful (as opposed to theoretically useful) setting material, the magazine was almost too good to believe.

Yeah, that was the common opinion. And Paizo listened. What company that hears from their customers that they're giving too much bang for the customers bucks isn't going to ramp up the prices?

Paizo did just that: upped the prices, then upped the prices even more. Diluted the content with Poly to further increase price/content ratio.

Because they listened to their customers :rolleyes:

Never tell a company you're too happy with their product.
 

Paizo does good

So I've been struggling with Michelle from Paizo Customer support (she responded to dragon@) since April (April) to get issues 98 & 99, which apparently were suspended after one bounced from my home address (I have no idea why - my address hasn't changed in a while, and I own my house...)

Months of writing and either getting no response or lies left me simmering. Last Monday (8/11) I wrote again, announcing I was taking my complaint here because I knew I could get Paizo's attention here since Eric reads this board.

One of the people at Paizo - Jeff - wrote to inform me that "Michelle and her people" were no longer handling customer service. He promised to send out the two magazines and a little bonus the next day. Tuesday, the next day, he wrote saying he had put the magazines in the mail.

I received them Wednesday. Yippee! Thank you, Jeff!

Of course, these two issues are the Hijinks and the Kunoichi Polys, so they're not spectacularly useful. Hijinks has merit, though - it shows yet another way to apply the D20 system, which is why I've come to enjoy Poly more than Dungeon. I'll see if Eric's promised changes to the magazine make it worth re-subscribing to. If I had to decide based on 98-102, I'd say no... but fortunately I'll see it through the rest of my subscription and can judge later.

- Ket
 

Remove ads

Top