Polymorph Any Object twinkage

Rkhet

First Post
I just had an idea for a character:

Aasimar cleric. Dump all your points into Wis and Cha (possibly a few into Int, for skills). As soon as you can afford it (taking into consideration the risk of dispels) have a 20th level caster cast Polymorph Any Object (Planetar) on you - it's only 1600 gold. Since you're an outsider - and a descendant of celestials, no less - it's permanent. With a 20th level caster, the spell is immune to Dispels and quite resistant to Greater Dispels - just carry a ring of counterspelling to be extra-careful. You gain the physical stats and Int score of a planetar, flight speed, and other assorted goodies. You are about five levels more powerful than you should be.

If you have the Trickery domain, at level 15 it becomes free since you can cast it on youself.

What do y'all think?

Aha. Same with tieflings and devils/demons. Who was it that said tieflings are not worth EL +1?
 

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Well, a Planetar has 14 HD, so you will have to be 15th level (ECL) before you can do that.

And I'm not sure, how survivable an 8/8/8/X/X/X LA+1 cleric really is until then... without equipment, since you need to save up for the spell. ;)

Also, finding a 20th level spellcaster willing to do that, might be some difficult.

So in short, I think this 'idea' is pretty dumb (apart from it being a pure min/maxing concept, but that is obviously the point of it). No offense! :)

Bye
Thanee
 

Good point about the HD. But at lvl 9 There is the Erinyes (21/21/21 physicals, 14 int), at lvl 12 the Deva (21/18/18/18, but better flight speed and misc benefits).

As for survivability... spellcaster clerics really aren't that worse off. Just tell the party to not expect you on the front lines for a while. It's not like you're gonna be worse off than the wizard. And when the party arcane caster hits level seven have him buff you with Polymorph before anything serious.

Also, a little perspective: level 20 caster * 8th level spell * 10 = 1600 gp. Less than one-tenth expected treasures at ECL 10. You may need to give up a little gear, but you're certainly not going to be naked. For the benefits accrued I'd say it's well worth it. The HD limit just means you have to delay it a few levels.

Availability of casters: a metropolis, by DMG, will have a 15th level caster somewhere. Anything beyond is just icing on the cake.
 
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Thanee said:
without equipment, since you need to save up for the spell. ;)
If he needs to be level 15 first, he likely will have equipment anyway. (Assuming he manages to survive until there, which might be kind of difficult in many campaigns - level 15 is often difficult to reach by itself, for one.)
Also, finding a 20th level spellcaster willing to do that, might be some difficult.
Though how difficult it is depends on setting. In Eberron, it's practically impossible. In FR, it's just very difficult. (OTOH, FR also has more people who're able to dispel it. :D)
 

Bearded Devil at 6HD. 15/15/17, int 6. Not that bad, really.

Succubus, also at 6HD. 13/13/13, but int 16. Flight speed. And you look hot.
 
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It's generally not much of a problem to find decent outsiders to polymorph into, that's for sure. ;)

Availability of casters: a metropolis, by DMG, will have a 15th level caster somewhere. Anything beyond is just icing on the cake.

Yeah, you then "only" have to find him/her and convince him/her to help you. :p

Bye
Thanee
 

The implications from the DMG is that the npc in question has set up shop, and if you fork over the gold, he won't be loath to spend the six seconds of his time. But, of course, that's only as easy or as difficult as the DM chooses to make it.

Having said that, the chance of you surviving a midnight journey to the toilet is only as large as the DM chooses to make it, too.
 

Rkhet said:
Having said that, the chance of you surviving a midnight journey to the toilet is only as large as the DM chooses to make it, too.

"Midnight: Shadows of the Outhouse" on sale soon!

-- N
 


Rkhet said:
The implications from the DMG is that the npc in question has set up shop, and if you fork over the gold, he won't be loath to spend the six seconds of his time. But, of course, that's only as easy or as difficult as the DM chooses to make it.
Though arcane spellcasters also need to know the spell in question. Not all will, especially if they've just reached level 15. Specialization influences that (for good, ill, or not at all, depending), of course.

OTOH, you can ask both wizard-15+s and sorcerer-16+s (though the latter are less likely to know it) and higher-level wizards (and some sorcerers) are more and more likely to know it.
 

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