Technically, yes; although it only lasts about 20 minutes ... and isn't necessarily under your control. After all, it just now picked up Intelligence (and some Wisdom, and some Charisma), and there is nothing in the Polymorph Any Object, Polymorph, or Alter Self description to indicate that it must be freindly to you. It may be upset that you interrupted it's peaceful slumber.Rkhet said:With this, if you polymorph A to B, A gets to retain Hitpoints, BAB, etc. So... if I polymorph a block of stone into a planetar, it gets 900 hp?
Nope - hardness is not a class ability, nor a supernatural ability, and not a spell-like ability, so it's lost.... not that it matters much what with the 900 hp.Rkhet said:Does it retain the Hardness?
0 + Stat mod - it's got no class levels (it was a rock; hard for that to know anything ... unless maybe you have been using PAO on it for that purpose a lot), it's got no HD (just HP - it's an object) and so doesn't get a bonus from having HD, and it's munchkiny enough already.Rkhet said:Weirdness.
What's more, what kind of saves or BAB would it get? It's a lump of rock.
True, but won't you be annoyed when an opposing Sorceror does too? Between your turn and it's? While it's right next to you?Rkhet said:Hmm. Well, if it's got no saves, then there's nothing stopping me from using Charm Monster or Dominate.
Umm... just going by the 3.5 d20 SRD PAO: Related -> +2; Same Size -> +2 -> DF 4 -> 3 hours; add same int (-), and you get another +2 for DF 6, 2 days. Longer, but far from permenent. I'm curious what version you were looking at that gave you permenent?Rkhet said:And you're wrong about the 20 minutes. I can create a medium-sized adamantine statue of an angel (a crude one will do), and since it's related and same size it'll be permanent.
Or I can do the same thing with a colossal statue of a golem - it's related and have the same int (-) so it'll be permanent too. And it'll have hitpoints coming out of its ears.
Ooh, I can just imagine evil PCs selling permanently-morphed, underpowered planetars (made from something small with wings) as slaves.
Planetars are (Angel, Extraplanar, Good) - if you tried this, it is very likely that your DM would call that a Kingdom difference, dropping your +5 out of the picture, putting you back at +4. Useful, but not terribly so - especially as you aren't getting any of the Spell-Like or Supernatural Abilities (need Shapechange for that), as there is no direct mention of them in PAO, but it acts like Polymorph which specifically excludes them.domino said:Well, if the planetars are made from a winged creature, that's a +5 right there, for both being animal. Drop the +2 from being the same size, and you're sitting on a +9.
Yes ... but Golems are constructs, and immune to mind-affecting spells and effects. Them, you can't control.domino said:Likewise, the golems and statues are both minerals. Therefore, they'd actually have a duration factor of 11. Which is irrelevant.
Rkhet said:I checked the spell description again. A polymorphed item does not take on immunities or other special qualities. All they get is any (Ex) attacks. So Planetars wouldn't get their SR and golems wouldn't get their construct immunities.
I've given this some more thought. My conclusion: Permanent Animate Object.
Animate Object gets you construct traits, hardness, and undying loyalty. Also BAB and saves. Then you polymorph it into something useful.