D&D 4E Post here if you ARE going to 4E!

Wolfspider said:
Awesome idea! I love the Earthdawn setting. Although I think the original rules system is pretty nifty, I wouldn't mind adapting it to another, perhaps quicker, rules engine.

:D

I have no problem with Earthdawn's rules. For me, its a matter of adventure support. I was fully behind Earthdawn at its lauch. At the GenCon Earthdawn was released, there were two ways to play Earthdawn demos - the FASA booth and me. I belonged to a gaming "guild" run in the back of the store owned by a regular Dragon reviewer and he lent me his review copy so I could run the demos in our guild area at GenCon. The game drew alot of interest. I was turning people away because I didn't have enough seats. I even drew FASA's attention and they brought me some swag support to give to demo players and gave me a signed copy of the book (which was cool, since I didn't actually own one yet).

I ran every published adventure and a few of my own. But life got in the way and now I really only have time to run published adventures. D&D style adventures didn't port well into Earthdawn. And Earthdawn's rules and feel didn't port well into D&D. But now it looks like a good match in 4E to fit the flavor of Earthdawn, so I'm optimistic over the success of a campaign based on breaking open the seal of the PCs home Kaer and delving into a dark world to seek out other long-forgotten points of light.
 

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Yair said:
:raises hand:
Hey Yair, maybe you could give Tempest a second breath in converting it to 4e and asking whom would be interested in developing the first 4e homebrew? (Just a two cents suggestion, I was here only to see who will go 4e and why, out of curiosity.)
 

I will buy the first core books, but probably not much more than that.

I have a bookcase full of previous editions and I do not feel like starting a second bookcase just yet.
 

Vague Jayhawk said:
I have a bookcase full of previous editions and I do not feel like starting a second bookcase just yet.

I'm looking at an inevitable third…

I just can't get rid of any of my RPG goodies…but I really should do something with those Al-Qadim napkins…
 

Other than few naming conventions I haven't seen anything in the (very few) previews that has turned me off. My group is playing SWSE (along with our many D&D 3.5e campaigns) and is loving it, especially the smooth and easy mechanics. We have also been incorporating some 4e (or at least SWSE) rules into our current D&D campaigns (e.g. the Second Wind rule).

As I've mentioned before, we are currently allowing all of our 3.5e campaigns to run down in anticipation of the shift. The only one that may remain is my Eberron campaign (currently level 4). It may convert with the new edition, or it may end and get restarted. It's too early to tell for sure.
 

This I know:

-I will end my 3.5 campaign (and may all the gods help me to do so): becuase I want to end it anyways.
-I will do a wave of "4th edition" home brew/world building: because I have been looking for an excuse/break to do so (and have already started).
-I will play 4th edition: becuase I want to see how it really works

But there is much that remains unkown.
 


As a player in a D&D game, if the group switches, then I'll also switch. I'm not sure which way the group is leaning, but I would be surprised if we didn't switch.
 


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