Sword of Spirit
Legend
I'm not sure exactly how I'd redo the spell, but I think the phrasing "...creature's current and maximum hit points are reduced by..." has a lot of merit. It does damage "legally" in 5e-ese while getting around all the ways to actually resist taking damage.
I'd keep it Instantaneous and just make a note at the end on how the reduction to maximum hit points can be fixed if the creature happens to survive (using precedent of other such effects).
I might look up how many hit points some benchmark monsters and high level characters had back in 1e, and inflate the number for the current spell to match the inflation of those benchmarks.
I'd keep it Instantaneous and just make a note at the end on how the reduction to maximum hit points can be fixed if the creature happens to survive (using precedent of other such effects).
I might look up how many hit points some benchmark monsters and high level characters had back in 1e, and inflate the number for the current spell to match the inflation of those benchmarks.