And a rapier has a +3 advantage over other things. More if Weapon Focus still exists.Falling Icicle said:The problem with using skills as attacks is that trained skills are at a +5 advantage over other things.
And a rapier has a +3 advantage over other things. More if Weapon Focus still exists.Falling Icicle said:The problem with using skills as attacks is that trained skills are at a +5 advantage over other things.
hong said:And a rapier has a +3 advantage over other things. More if Weapon Focus still exists.
Falling Icicle said:A rapier has to hit AC, which includes armor. AC is almost always going to be higher than the other defenses.
Specifically:Campbell said:That isn't always true. We've already seen plenty of weapon-based Powers that target other defenses. Rogues even have a weapon-based At-Will Power that targets Reflex.
Campbell said:That isn't always true. We've already seen plenty of weapon-based Powers that target other defenses. Rogues even have a weapon-based At-Will Power that targets Reflex.
Falling Icicle said:I was referring to normal circumstances.
Corrin:FitzTheRuke said:Sure they can. The highest skill bonus is +10 (the wizard with his silly 20 Int) so the BEST skill is only the same as the best attack. As long as the results of a skill vs defense action is LESS POWERFUL than an attack (as I expect the results of most utility powers will be, at least when it comes to the ultimate defeat of the opponent) then I don't see a problem.
But characters don't start the game with +3 weapons. I agree, maybe at some levels skill checks and attack rolls are in the same bonus range, but they would probably stay that way on those middle levels only. In later levels attacks and defenses will be in a higher bonus range, since they will gain +5 from items and other bonuses from feats, classes and maybe even from "prestige classes" . Also magic items providing +skill are secondary magic items, they are not required for the math to work. This would change if we start creating skill-based powers.hong said:And a rapier has a +3 advantage over other things. More if Weapon Focus still exists.
But that's ok. Defenses and attacks are pretty much the same thing, regarding their math. They scale somehow equally through out the levels.Campbell said:That isn't always true. We've already seen plenty of weapon-based Powers that target other defenses. Rogues even have a weapon-based At-Will Power that targets Reflex.
I think that's the important point. Using a skill for something "attack-like" is not a normal circumstance. As such, it can only be compared to other attack powers of equal "difficulty".hong said:Under "normal circumstances", you can't attack with a skill at all.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.