PPvsPP:Maze of Fear

"The enemy of my enemy..." Zachar lets the thought trail as he advances toward the melee.

[sblock=DM, Cabana]Zachar targets the INJURED goliath as his Oath of Enmity target, and moves to J8 (if I'm reading it right--1 square northwest of Eglath, to the right of the bear). Those are minor and move actions, respectively.

Standard action: Splinter the Formation1d20+24=37, 1d20+24=33* (use the first result of 37 vs. AC) vs. Eglath for 1d10+13=19 damage; teleport Karrak 5 squares... INTO the swirling darkness, behind the minotaur.

* This doesn't include the +2 CA bonus from flanking with the minotaur, who Zachar is perceiving as an ally, at least for the moment.

*EDIT* Forgot to mention that Karrak also takes 2 lightning damage if the attack power hits Eglath. Again, I'm perceiving the minotaur as an ally for the moment, otherwise it'd take the damage as well. So the visual here is that when I smack one goliath, the other disappears in a crack of lightning.
[/sblock]
 
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ooc: btw in initiative Zachar is after Eglath and before the minotaur.
[sblock=IG]I'm sorry but I'm not letting you consider the minotaur as an ally for effects powers and such, as it obviously isn't.[/sblock]
update at the end of the round; I'll wait a bit too, to see if Cabana comes back to act in this round.
 

A bald headed dwarf, in an eclectic armor, atop of a lizard, clumsily moves into view. As the two move into their chosen area, the ghostly bear circles and approaches Eglath and Karrak, sidling up next to them both.

The dwarf and lizard get comfortable before directing their gaze on the nearest enemy.

Zachar! Let us help along the minotaur, for he seems outnumbered... Such an unfair fight!

Eglath begins to hear a multitude of voices, clouding his thoughts until, without noticing, the goliath has turned completely inward dealing with the spirit choir of Slyther Ancestors.

Onyx laughs and begins bellowing in Dwarven.
[sblock=Dwarven]Ha Ha hehehe Ha, My Ancestors having a chat with you big fella? They sure are a talkative lot, very demanding of your attention! I'm sure you'll be busy for a moment.[/sblock]

Onyx then takes in the full scene and all his surroundings in order to better handle the situation.

[sblock=IG, ata, spectators]

move to H9.

Bear spirit moves J7, ends in K8.

free action to return to normal size taking up H9, H8, I9, I8.

Standard Thunder Crash on Eglath, Eglath is stunned until the end of my next turn

Minor active perception check 32 (low light vision)

[sblock=notes]
A note on my spirit companion: all squares adjacent to my spirit companion are difficult terrain for enemies.

A note on flying: The rules on flight mention very specific activities being unavailable. My mount has (hover) which allows those activities. I think squeezing while using fly (hover) is possible.
[/sblock]

[/sblock]
 


That actually stings a bit, Eglath admits to the minotaur as he continues to step around it, his maul still swinging in time.

[sblock=Ata + Renau] I guess it's time to let the others see the description of the action, if not the details.
Move: shift to L9
Standard: Strength of Stone vs. Minny, hits AC 27 for 19. Wow, I hope IC heats up for me.
I am not marking the minotaur this round.
[/sblock]
 

ooc: btw in initiative Zachar is after Eglath and before the minotaur.
[sblock=IG]I'm sorry but I'm not letting you consider the minotaur as an ally for effects powers and such, as it obviously isn't.[/sblock]
update at the end of the round; I'll wait a bit too, to see if Cabana comes back to act in this round.

[sblock=Ata]That's fine. It doesn't change much, really, except that now the minotaur also takes 2 lightning damage and is teleported 5 squares into the swirling blob of dark.

So now I reckon that Karrak and the minotaur can dance in a dark corner by themselves for a bit while we introduce ourselves to our new Goliath friend.. ;)[/sblock]
 

As Eglath's mind is assaulted by the newcomer, all his focus is lost, and he finds himself unable to react in any meaningful way.
Karrak attacks the minotaur again, but can't connect.
Zachar strikes Eglath and Karrak disappears from everyone's view.
The minotaur swings his axe wildly around him seemingly against an invisible enemy, but only hits the air.

Initiative and status, round 6:
Initiative and status:
28-Onyx [sblock=expended]thunder crash[/sblock]
21-Karrak HP:12t [sblock=expended]Wellspring of renewal[/sblock]
17-Eglath HP:-43 AP:1, regen 5, +2 for and will, 5DR [sblock=expended]1 potion of regeneration, Form of the charging boar[/sblock]
17-Zachar[sblock=expended]splinter formation[/sblock]
16-Minotaur HP:-94

notes:Eglath is stunned until the end of Onyx' next turn. All the squares adjacent to the bear are difficult terrain.
ooc:sorry for making you wait, guys!

[sblock=renau]Karrak reappears in K12. Squares K-L 11-12 are completely dark, but he can see clearly around the pool of darkness, although in black and white. As such, he only sees half of the minotaur, which seems to perceive his presence, and swings at him, but fails to hit anything.[/sblock]

[sblock=map renau & red] mazeoffearmap1.png[/sblock]

[sblock=map IG & cabana]mazeoffearmap2.png[/sblock]
 

The Lizards flaps it's wings and carefully ascends five feet into the air, watching out for surprise attacks.

The little Dwarf holds up a snake like totem and says a few words, the ghostly bear paws at Eglath, almost playfully.

Onyx Slyther booms out Enjoy the show Zachar, I hope it heartens your spirits!

Onyx looks at Eglath and says I'm Onyx Slyther, you met my ancestors, what is your name so that I may introduce you again in passing?!

[sblock=Public]
Move shift one square up.

Standard Protecting strike on eglath 26 vs will for 12 damage
if this hits Zachar gains 5 temp HP.
[/sblock]

[sblock=IG, Ata, Spectators]
Cheers Ata! :D It's nice to have a fixed screen!

please let me know when people are bloodied, I get extra stuff...

Move shift one square up. (flying in the same squares I was standing, shifted to get there. +3 AC and Reflex, +2 fort and will)

Standard Protecting strike on eglath 26 vs will for 12 damage
if this hits Zachar gains 5 temp HP.

Minor Action knowledge checks to identify Eglath weakness, vulnerability, defenses. Roll look up
23 Religion
31 Nature
24 History
25 Dungeoneering
14 Arcana
[/sblock]

[sblock=edit]
fixed the public box, also added info into private box for ata.[/sblock]
 
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Shaking the dizzying effect of the new arrival's spirit-power from his head, Eglath spits a bit of blood and glares at the many attackers around him. I care not for your name, coward. Any so bereft of honor as to strike from behind while a foe battles others doesn't deserves to die unknown, unmourned and unremembered. It is no wonder you leave your underlings to fight the battle you started. With that, the goliath takes a mighty swing at his other tormentor.

[sblock=OOC] Standard Action: Mountain Hammer vs. Zachar, hits AC 30 for 34 damage. If that's a hit, Zachar takes a -6 penalty to melee attack rolls until my next turn. [/sblock]
 
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ooc:it'd be better if you posted descriptions, rolls results and effects of powers in public sblocks, and hide only info that you don't want to share(like the link, or whatever) so we can proceed more smoothly (for example, you can see that you've been hit and stunned, and won't get to act).
 

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