People are saying, the first time they sat down with the 4e PHB, that they get to page after page of very similar powers, the effects of which and the differences between which they do not yet comprehend, and their eyes glaze over. It's informational overload. It's also boring as hell to read little blurbs of attack after attack that all do just about the same thing. I hit this when I first saw the PHB and ended up just skipping the walls of text. A friend of mine made a similar comment after trying to read the book.Rechan said:Again, I just don't see it.
I understand you are having problems. I hear what you are saying, and see what is confusing you. I just... don't get confused or bored when I look at the book, and don't understand how others don't get it when they look at it.
Rechan said:Except, you know, understanding all the odds and ends of spells, which are best, which look good but are duds (shocking grasp; get in a fight, have to roll an attack, for a measely 1d6).
Sally may not know that magic missile is far superior to any other single-target spell. Or how illusions work at all.
I'll have to chime in a "me too" with regard to getting through the "great wall". I started playing D&D back with AD&D in 1980 and I've never had so much trouble getting through a chapter in a PHB. It was just ugly, especially all the [W] references that were not explained until much later on. There must have been a better way to present this information than what they did. It was almost enough to make me give up completely.edbonny said:I am a decades-long gamer and a DnD fanboy who will be porting over to 4e completely... I am also having great difficulty with classes.
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is important to note that I have never had such difficulties with any of the earlier edition changes. I started with the Basic Set and have transitioned to 1st - 2nd - 3.0 - 3.5 to 4.0.
I don't know whether Chris Pramas will be proven right in terms of 4e thwarting the interest of new players, but the obstacles he discusses have been a hassle for me, a long time player of the game.
Feats & spells are arranged alphabetically in their own chapters. In previous editions where spells were arranged by class & level.... there were spell indexes.Rechan said:Odd. I don't remember ever hearing anyone complain about there not being a Feat or Spell index in the 3e PHB.
I was 8 years old when I got my hands on the 1e AD&D hardbacks. My friends and I immediately read the books from cover to cover and misunderstood the crap out of them. Then, using our flawed understanding of the rules, we went on to have years of fun playing the game totally wrong. I admit the 4e Classes chapter is kind of daunting. But is it any more daunting than the 1e DMG explanation of initiative or unarmed combat?Drkfathr1 said:I think he's right though. How many new people are going to be able to pick up that book and understand it enough to play?
Spatula said:You know your class obviously. The power level is unknown because frankly, why would that be important enough to write down? So you go to the ToC, see what page your class is on, then you have to flip through the block of power descriptions to find it.
That's why an index of powers would have been useful.
Ergo, the newb class is unnecessary if the DM is willing to help the player.dmccoy1693 said:and 2) not helping Sally understand how her character works.
And it's still a PITA to look up, because you're flipping through the book.Spatula said:Feats & spells are arranged alphabetically in their own chapters.
Rechan said:Ergo, the newb class is unnecessary if the DM is willing to help the player.