Henry
Autoexreginated
xechnao said:Nope. OGL is the thing that has already done what you are saying here. I just want consumers and publishers to let go their attachment to D20 because of D&D. I want more standards than the D20 standard. D&D should be just D&D. Other games should be just other games and not just hybrids of the D&D's D20 standard. And this IMO now would help the whole hobby (D&D included).
However, the OGL is than just d20; the license was meant for more than just one "set of game rules," but multiple game rules - it's how Ryan Dancey saw it. The Action! System uses the OGL (meaning you could mix its rules in with rules from the SRD to form an entirely different product) and there is another system which I'm blanking on at the moment that's OGL also; yet other companies are going the route of licenses like Creative Commons for their works. It sounds as if to you that OGL = d20 = D&D, but that is incorrect.
To me it's more about expanding the good tools the market has to use, than about people making the market stagnant by using policies that really haven't worked well in the past. About the only time it DID work was in the late 70's and early 80's, when D&D was almost the only game in town. It certainly didn't help RPG's in the late 80's and early 90's, when the market leader became the market sinkhole.