Let me put in my $.02.
1. The "speciality" of this prestige class isn't clear. Yeah, the bow. But how? Is it intended to be a long range marksmen or a close-quarters archer?
2. I think the prereqs are pretty weak. A ranger character focusing on the bow would have those feats and skills anyway. They aren't giving up much to go this route. A PHB ranger would qualify at level 6, Monte's ranger at level 5. You may consider having the sneak attack ability as a pre-req. Or maybe dodge/mobility if you are focusing on close quarters combat. Maybe Tumble to avoid those pesky AoOs.
3. Why do they have good Will saves?
4. I would reduce the frequency of the sneak attack damage to perhaps 1, 4, 7, 10 levels. At least make it somewhat different that the OotBI.
5. Keen arrows, magic weapon, true strike, and Banked shot don't fit very well if this is intended to be a close-quarters archer.
6. Consider adding a special ability extending the point blank shot range to 45' (including sneak attack damage). Maybe around level 5.
7. Ranged disarm is a very good idea.
8. Legendary shot is a cool idea.
9. Death attack, that seems to work too. I good way to round out the class.
1. The "speciality" of this prestige class isn't clear. Yeah, the bow. But how? Is it intended to be a long range marksmen or a close-quarters archer?
2. I think the prereqs are pretty weak. A ranger character focusing on the bow would have those feats and skills anyway. They aren't giving up much to go this route. A PHB ranger would qualify at level 6, Monte's ranger at level 5. You may consider having the sneak attack ability as a pre-req. Or maybe dodge/mobility if you are focusing on close quarters combat. Maybe Tumble to avoid those pesky AoOs.
3. Why do they have good Will saves?
4. I would reduce the frequency of the sneak attack damage to perhaps 1, 4, 7, 10 levels. At least make it somewhat different that the OotBI.
5. Keen arrows, magic weapon, true strike, and Banked shot don't fit very well if this is intended to be a close-quarters archer.
6. Consider adding a special ability extending the point blank shot range to 45' (including sneak attack damage). Maybe around level 5.
7. Ranged disarm is a very good idea.
8. Legendary shot is a cool idea.
9. Death attack, that seems to work too. I good way to round out the class.