Nonlethal Force
First Post
Dark Dragon said:Agreed. But I think and hope, that IMC no player develops a PC just to frustrate the DM.
Why not? Granted, I prefer to play in games where it is not DM vs. Players ... but once and a while it is kinda fun to go toe to toe and see if a set of players can survive a dugneon that is CR appropriate for their abilities.
Dark Dragon said:Again, generally I agree. But even a battle offers lots of opportunities for role playing, unless you have some PC killing the BBEG in round 2 in melee combat. I don't like putting up creatures, especially major villains, that negate a PC's powers just for balance's sake. The Eldritch Knight fulfills two roles: He's good in combat and as a caster, also good in whatever non-combat support is needed. That's why I don't like this PrC.
Well, if we are specifically going to talk about the EK PrC and not PrCs in general ...
The EK is only as good as his magic allows, especially out of combat. Most spellcasters have a general spell list that they like to use. The bad guys will know this if they are intelligent. Design encounters that the spellcaster's typical spell list won't allow them to shine.
In combat, EKs are vulnerable primarily in the HPs. To be truly a terror, EKs often need to melee. Melee and low HP do not often mesh well. If you have an EK that likes to true strike, wraithstrike, or any other kind of strike, find combat opponents with low ACs but high hit point totals. [Giants, for example] These opponents are designed expecting to be hit. They can take it. Plus, they can also dish it out better than the EK can take it back. EKs wane quickly in melee because of their lower HP total. To challenge EKs, you need things with enough HP to weather the EKs storm.
In any respect, EKs are certainly challengeable. It's not that difficult to make their player sweat!
Dark Dragon said:Verdant Lord. Yep, that was a very strong PrC. The MoW is not longer in use IMC...
Ah, Verdant Lord. Thanks for the tip.