I
Immortal Sun
Guest
Jesus Chickenfingers, I'd never give someone a 40+pg document unless I was getting paid for it. And while I might snap it into my campaign binder (I make a new one for each game) and poke through it once in a while, I know I'd never read it as a player.
Yes I agree with Matt, 1-2 pages tops. Basic outline. Probably about as intense reading as the opening scroll of a Star Wars movie, with CAPS and bold on important names/organizations/locations.
What classes/races are available is part of SESSION ZERO at my table to ensure that noone goes home, builds something completely incompatible/non-existent within the world and brings it to the table. I also cover GENERAL THEME and try to get a feel for PLAYER EXPECTATIONS while talking to them, internally adjusting what's in my head based on the overall consensus of what players are looking to find in the GAME. While also working out if the game I'm planning to run is one they're EVEN INTERESTED IN.
---I bet you remember what words I capitalised.
Yes I agree with Matt, 1-2 pages tops. Basic outline. Probably about as intense reading as the opening scroll of a Star Wars movie, with CAPS and bold on important names/organizations/locations.
What classes/races are available is part of SESSION ZERO at my table to ensure that noone goes home, builds something completely incompatible/non-existent within the world and brings it to the table. I also cover GENERAL THEME and try to get a feel for PLAYER EXPECTATIONS while talking to them, internally adjusting what's in my head based on the overall consensus of what players are looking to find in the GAME. While also working out if the game I'm planning to run is one they're EVEN INTERESTED IN.
---I bet you remember what words I capitalised.
