Arnwolf666
Adventurer
Just a tool for powergaming. Let's just use backgrounds. Oh wait is there a prestige class for wizards with pointy hats. I really need a pointy hat.
IMO, they should be a separate track, from your class, with RP requirements. So they are less a "class" and more of a faction reputation.
So you can be a level 20 rogue, and a level 5 harper. But you only get to gain levels of harper by completing harper quests. And your reward is access to harper hideouts, and harper spy networks, and the ability to order up some harper reinforcements.
There's acutaly an optional ''reputation'' mechanic in the DMG (could be another name, I dont remember) that also works for faith. Like, you do quests for an organization or church and you gain titles based on the total points you have in a specific organization.
You know what, I'd like PrC to allow players to gain impact on the rules we have, but are optional, like Reputation, Mass Combat or Chase rule. It would be highly optional and situational, but some players might like it if it added to their character concept.
Ship Captain
lvl 1: You gain advantage on any check using Navigator tools and Vehicule (water)
lvl 2: You gain the Mariner fighting style
lvl 3: While you are on the sea or in a known port, creature have disadvantage to resist you social check.
lvl 4: See legs: you are immune to force movement while on a ship.
lvl 5: In a Naval Mass combat, you increase the moral rating of the unit in which your ship is by 2 steps.
There's acutaly an optional ''reputation'' mechanic in the DMG (could be another name, I dont remember) that also works for faith. Like, you do quests for an organization or church and you gain titles based on the total points you have in a specific organization.
You know what, I'd like PrC to allow players to gain impact on the rules we have, but are optional, like Reputation, Mass Combat or Chase rule. It would be highly optional and situational, but some players might like it if it added to their character concept.
Ship Captain
lvl 1: You gain advantage on any check using Navigator tools and Vehicule (water)
lvl 2: You gain the Mariner fighting style
lvl 3: While you are on the sea or in a known port, creature have disadvantage to resist you social check.
lvl 4: See legs: you are immune to force movement while on a ship.
lvl 5: In a Naval Mass combat, you increase the moral rating of the unit in which your ship is by 2 steps.
Perfect.There's acutaly an optional ''reputation'' mechanic in the DMG (could be another name, I dont remember) that also works for faith. Like, you do quests for an organization or church and you gain titles based on the total points you have in a specific organization.
You know what, I'd like PrC to allow players to gain impact on the rules we have, but are optional, like Reputation, Mass Combat or Chase rule. It would be highly optional and situational, but some players might like it if it added to their character concept.
Ship Captain
lvl 1: You gain advantage on any check using Navigator tools and Vehicule (water)
lvl 2: You gain the Mariner fighting style
lvl 3: While you are on the sea or in a known port, creature have disadvantage to resist you social check.
lvl 4: See legs: you are immune to force movement while on a ship.
lvl 5: In a Naval Mass combat, you increase the moral rating of the unit in which your ship is by 2 steps.
Archmage /was/ an 18th level magic-user, back in the day. Of course, Wizard was an 11th level one. And 'wizard' more than 'archmage' conjures(npi) images of a wise, magically capable elder like Merlin more than a precocious young apprentice (Harry Potter notwithstanding) so it doesn't really make sense for a 1st level character, either.Therefore, a prestige class would be a character archetype that only makes sense for higher level characters. AND is different from just being a higher level of a base class.
E.g., a 1st-level "Archmage" does not make sense, so Archmage maybe could be a PrC.