Jondor_Battlehammer
First Post
I had an idea for a magical ring that granted an enhancment bonus of +1-5 to any weapon weilded in that hand.
Pro's,
Any weapon you use is magical.
Difficult to be disarmed.
Great in a low magic world, where one item substitutes for many.
Cons,
Any weapon you use is magical.
Only mele weapons. Not thrown daggers or arrows.
Does not stack with current enhancments.
Takes up a valuable ring slot.
Abuse factor is great. Got a +1 Keen Vorpal Holy Dragon Bane mercurial heavy great sword? Now it is +5 as well. An epic weapon in non epic hands.
I see alot of reasons to simply price it as a magical sword. Between the drawbacks and the high level requirement to craft rings, it could balance out. Ofcourse doubling the cost would not be out of line either.
A balancing factor would be that the ring could not push a non epic weapon beyond +10 total enhancement. The question then is how to decide which enhancements are lost, and if they could be swapped out during a battle.
Thanks all!
Pro's,
Any weapon you use is magical.
Difficult to be disarmed.
Great in a low magic world, where one item substitutes for many.
Cons,
Any weapon you use is magical.
Only mele weapons. Not thrown daggers or arrows.
Does not stack with current enhancments.
Takes up a valuable ring slot.
Abuse factor is great. Got a +1 Keen Vorpal Holy Dragon Bane mercurial heavy great sword? Now it is +5 as well. An epic weapon in non epic hands.
I see alot of reasons to simply price it as a magical sword. Between the drawbacks and the high level requirement to craft rings, it could balance out. Ofcourse doubling the cost would not be out of line either.
A balancing factor would be that the ring could not push a non epic weapon beyond +10 total enhancement. The question then is how to decide which enhancements are lost, and if they could be swapped out during a battle.
Thanks all!
