drnuncheon said:
I'm looking for pricing advice and wording advice for creating a weapon that is unaffected by magic defenses. By that, I mean that it would ignore AC bonuses derived from magical sources: enhancement bonus of armor/shield, magical deflection/armor/shield/profane/sacred/natural armor bonuses. Dodge bonuses would still be in effect, as would dexterity bonuses (even if from magically augmented dexterity), mundane armor, natural armor, and shield bonuses.
Hmm, seems like the item described
would negate bonuses from an amulet of natural armor. And an argument could certainly be made that it would negate any bonuses derived from spells, even
alter self, if the weapon functions similarly to an anti-magic shell. Of course, adjudicating such things would make the
polymorph spell seem simple by comparison.
(Note: DrN did not define this as based on antimagic shell, so much of the discussion on what is/is not negated depends on how the item works. That would, of course, make a big difference in how powerful the item is.)
As for the monk bonuses - I agree, the monk's class AC bonus is an extraordinary ability. I was referring to high-level monks having numerous magical, non-armor protective items (bracers, rings, amulets, etc.) to boost their AC. Put another way, a high-level monk will typically at least as much of his AC come from magic as a high-level fighter will, and probably more.
BTW - as with any proposed item, this one's power depends a great deal on the individual campaign. A low-magic, weak-magic campaign might see this item as equal to a fabled longsword +2. A standard D&D campaign would see this item at least at +5, maybe as a minor artifact. A very high-magic campaign would see this as artifact level. As with so many things, it depends on the context.
I like the flavor of the item, but for a typcial campaign (IMO) I still think it would be very, very powerful.
ARandomGod said:
GM: "You see a blackish, slightly dull and pitted sword"
Player "Does it look finely crafted?"
GM: "No.. as I said, it looks rather dull and pitted. Not well balanced either. And it's not a 'light absorbing' black. It's more a dark grey, really."
Player: "Hrmm... I detect magic"
GM: "Nope, no magic at all"
I love it.
