MonsterEnvy
Legend
No. Published dungeon crawls aren't worth my time to read--my sandbox diverges too much from the base assumptions. Easier to just invent stuff.
Just to tell you Princes is very sandboxy.
No. Published dungeon crawls aren't worth my time to read--my sandbox diverges too much from the base assumptions. Easier to just invent stuff.
Just to tell you Princes is very sandboxy.
So I've heard, but I expect it's a different kind of sandbox than my sandbox. I expect it to have 1.) a moderate amount of mid- to high-level NPCs (as opposed to monsters), and 2.) a focus on locations over dynamics. Maybe not to the extent of "in this room there is a Medusa, 24 hours a day", but also probably not a dynamic "if the players take longer than two weeks to investigate this rumor, the were-rats will take over the town" kind of thing either. If I'm wrong about either assumption let me know and I'll give it a second chance.
So I've heard, but I expect it's a different kind of sandbox than my sandbox. I expect it to have 1.) a moderate amount of mid- to high-level NPCs (as opposed to monsters), and 2.) a focus on locations over dynamics. Maybe not to the extent of "in this room there is a Medusa, 24 hours a day", but also probably not a dynamic "if the players take longer than two weeks to investigate this rumor, the were-rats will take over the town" kind of thing either. If I'm wrong about either assumption let me know and I'll give it a second chance.