Problem with Voidmind Wartroll

James McMurray said:
... and nonlethal doesn't prompt massive damage save.

That could be argued :) Massive Damage merely requires 50 points of damage - it doesn't specify lethal damage.

Of course, even if it's argued that 50 points of non-lethal damage from a sap could trigger a Fort-save-or-die Massive Damage check, it won't work on the troll, since:
An attack that can cause instant death only threatens the creature with death if it is delivered by weapons that deal it lethal damage.

But it does mean you need to be careful smacking the princess on the back of the head to take her back to daddy.

-Hyp.
 

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Get it unconscious, beat it several hundred hit points past that, then suffocate it. Once it is suffocated, remove all of its major organs and separate them, then feed them to something. Finally, animate its skeleton as a skeleton.

THAT will keep it from coming back for quite some time, at least.
 

If you suffocate it, it's dead, it ain't comin' back without raising or reanimation magic.

But you forgot something - you send the newly animated skeleton to the local temple of a Deity of Undead, or local undead warlord. They are not going to give up their new skeleton to anybody to raise.
 

A different PoV

Without checking the exact wording, IIRC the Regeneration description says there is always a way to bypass it. I would consider that to be more specific than the general rules for adding templates, and I am guessing that the Voidmind template doesn't specifically address regeneration, so the regeneration text takes precedence.

IOW, if you add the Voidmind template to a wartroll, either the DM adds some new vulnerability or the Regeration goes away.

It sounds like you are a player, rather than the DM in this case, and I am not suggesting that you should argue with the DM if he has taken a different view. But it is certainly worthwhile doing a little research into possible vulnerabilities if there us time in the campaign.


glass.
 

Well, The DM had to house rule it.

The barbarian basically decided to take his greataxe and decapitate one of em. The DM ruled that this killed the troll via suffocation, as attempting to regenerate it's head blocked its windpipe. :)

It opened up CDG - if you were using a weapon that could cut the creature's head off.
 

A point of contention: Couldn't you agrue that a troll simply cannot be turned into a Voidmind creature, as it regenerates back the brain the mind-flayers eat?
 

glass said:
Without checking the exact wording, IIRC the Regeneration description says there is always a way to bypass it.

It doesn't. In fact, the SRD evn has a regerneating creature for which nothing bypasses it's regen: the tarrasque. If you allow the specific rules of the tarrasque to override the regen's general rule you also have to allow the specific rules of the voidmind template to override the general regen rules.
 

Nail said:
A point of contention: Couldn't you agrue that a troll simply cannot be turned into a Voidmind creature, as it regenerates back the brain the mind-flayers eat?

And thus the enemy explodes in a burst of logic! :p
 

If it did reform over time how much time would it take? Having minions that not only kill off all of your foes but also feed you every day is just an extra perk!
 


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