Proper Tactics for a Solar vs. a Good Aligned Party

Aluvial said:
Would you give the party credit (XP's) for killing the first one, even if it were Resurrected? Would you give the party credit if you destroyed it twice!?

I'd give them standard XP for the encounter. No doubling up on exp - it's not like the solar came back later on, the first fight's still going and the same resources are still being used.

However, I would also say that the resurrected Solar, while coming back with full HP, is still down whatever uses of daily spell-likes, etc that it had already used.



Exp is encounter based - not something that's released upon death.
 

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Is the party expected to win this fight, or just get their rear ends handed to them?

I'd bring the slain Solar back, completely rejuvenated. Or bring in another solar or two. I'm sort of wondering why Solars don't have an innate "Summon Angel" ability.
 

Sejs said:
I'd give them standard XP for the encounter. No doubling up on exp - it's not like the solar came back later on, the first fight's still going and the same resources are still being used.

However, I would also say that the resurrected Solar, while coming back with full HP, is still down whatever uses of daily spell-likes, etc that it had already used.

Exp is encounter based - not something that's released upon death.
I see your point. The real problem is that they each have a Wish, and both have a Miracle.... That is a WHOLE LOT of resources to burn though....
green slime said:
Is the party expected to win this fight, or just get their rear ends handed to them?
Yes, they are supposed to win.... but this is the next to last encounter of a five year campaign... someone should die!

Aluvial
 

solars are CR 19, and there are 2 of them. there are 8 PCs with 21-22 levels... i would expect the party to KICK OSS! i'm looking at the 3.0 MM, so they might be more powerfull in the 3.5
 

kolikeos said:
solars are CR 19, and there are 2 of them. there are 8 PCs with 21-22 levels... i would expect the party to KICK OSS! i'm looking at the 3.0 MM, so they might be more powerfull in the 3.5
I have them at CR 23... that must be a 3.5 convention.

Aluvial
 

Actually, Wish can't emulate a True Resurrection. From the SRD:

SRD said:
Revive the dead. A wish can bring a dead creature back to life by duplicating a Resurrection spell. A wish can revive a dead creature whose body has been destroyed, but the task takes two wishes, one to recreate the body and another to infuse the body with life again. A wish cannot prevent a character who was brought back to life from losing an experience level.

SRD said:
Upon completion of the spell, the creature is immediately restored to full hit points, vigor, and health, with no loss of prepared spells. However, the subject loses one level, or 2 points of Constitution if the subject was 1st level. (If this reduction would bring its Con to 0 or lower, it can’t be resurrected). This level loss or Constitution loss cannot be repaired by any means.

IMHO it would be entirely reasonable for the newly-resurrected Solar to not be able to cast 9th level spells if reduced below 18 HD.

Here's a question for you: despite their deity's orders, do the solars want the PCs to succeed? Suppose they had Feign Death?
 


Quartz said:
Actually, Wish can't emulate a True Resurrection. From the SRD:

IMHO it would be entirely reasonable for the newly-resurrected Solar to not be able to cast 9th level spells if reduced below 18 HD.

Here's a question for you: despite their deity's orders, do the solars want the PCs to succeed? Suppose they had Feign Death?
Well, I take the Solars to be like UBER-paladins... they not only are righteous, they are beyond righteous! They do EXACTLY what they were told to do by the deity...

So the deity wants this a portal guarded at all costs. The PC's have to get through the portal to proceed... Conflict, I love it.

I see your point about the Wish, but the body is right there. Now the reduction in HD is enough to reduce the spell casting abilities IMO... but only from 22 HD to 21 HD... There would be the typical loss of highest spell slot (random) here for that...

Aluvial
 

Of course there is this thought, why would the Solar want to be raised to go back to a life guarding the door? Yes, you can use my own argument against me and say that the solar wants to return to life to finish out her god's wishes, but what if being next to the god is more appealing?

What other uses for the Wish could there be besides resurrect?

Aluvial
 

Aluvial said:
What other uses for the Wish could there be besides resurrect?

Tons of them?

SRD said:
Transport travelers. A wish can lift one creature per caster level from anywhere on any plane and place those creatures anywhere else on any plane regardless of local conditions. An unwilling target gets a Will save to negate the effect, and spell resistance (if any) applies.

That might be an option. Transport the characters to another plane... or bring in some allies...

Alternately, emulate any of a variety of spells: Maze on the Cleric might be useful... Prismatic Wall as a last ditch defensive measure... or Antipathy? Scintillating Pattern should buy a few rounds... Antilife Shell?


-Stuart
 

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