D&D General Why do good monsters exist, from a game design standpoint?


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So, what purpose do you think good-aligned monsters serve from a mechanical standpoint?

"Alignment" as you reference it here, doesn't have a significant mechanical impact in the modern game.

Thus: from a mechanical standpoint, they don't serve a purpose, because alignment itself no longer serves a mechanical purpose.

But, since the drift into mechanical irrelevance involved only a few changes... it is not clear good-aligned creatures ever served much of a mechanical purpose in design. As in, the game, as a game, would work just the same without them. Losses would be in world-building and story possibilities, rather than mechanical operation of the game.
 


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