Covaith,
I see where you are coming from, but what is the difference between pushing an enemy from 2C to 2H in your example, or pushing the enemy from 2C to 2H through the SAME spell, but with the wall positioned from 1D down to 3D, right to 3E and up to 1E, then right to 1F and down to 2F (total of 8 squares just like your example) and having the wizard and badguy positioned just like you had them and pushed with thunderlance the same distance to the right? The badguy would be pushed right through 3 contiguous squares of fire, even though it would "technically" be 3 seprate walls of fire? If that works just like your example, then what would be the difference between doing either of THOSE two examples and simply pushing an enemy from, say 4D diagonal up-right to space 0(zero)H? Though he's only going through one "wall" of fire, the enemy would still be traveling through the exact same number of fire filled squares.
Basically what I'm asking (in this example) is: Shouldn't each square be treated as it's own zone/space regardless of it's relative position in relation to other squares of the same effect?
I see where you are coming from, but what is the difference between pushing an enemy from 2C to 2H in your example, or pushing the enemy from 2C to 2H through the SAME spell, but with the wall positioned from 1D down to 3D, right to 3E and up to 1E, then right to 1F and down to 2F (total of 8 squares just like your example) and having the wizard and badguy positioned just like you had them and pushed with thunderlance the same distance to the right? The badguy would be pushed right through 3 contiguous squares of fire, even though it would "technically" be 3 seprate walls of fire? If that works just like your example, then what would be the difference between doing either of THOSE two examples and simply pushing an enemy from, say 4D diagonal up-right to space 0(zero)H? Though he's only going through one "wall" of fire, the enemy would still be traveling through the exact same number of fire filled squares.
Basically what I'm asking (in this example) is: Shouldn't each square be treated as it's own zone/space regardless of it's relative position in relation to other squares of the same effect?