Thanee said:That is not really the case in our games. Opponents are not tailored against specific PCs. They are more tailored to the background and are designed to be good in what they normally do.
And that is normally also not necessary. There are plenty opponents, which make the life difficult for spellcasters, for example, so this isn't really needed.
Strange.
You do not have detailed PC character backgrounds and campaign settings where PC religions and other related PC organizations have enemy groups and PCs have backgrounds where they have motivating factors for countering the actions of specific enemy groups? They rely on all of their NPC interactions and motivations on the specific campaign setting alone and not on their backgrounds?
Sounds somewhat impersonal.
PC Party Leader: "What are you?"
PC #7: "I'm a Barbarian and my entire goal in life is to fight enemies, but I don't know why and I don't know who my enemies are."
PC Party Leader: "Perfect. We'll let you know who your enemies are. Ok, front line. Next."