fafhrd
First Post
I recently received the Expanded Psionics handbook as a gift. I admit, I've avoided psionics like a plague for years. I didn't want anything to challenge my beloved wizards. Thing is, the system rocks. It seems superior to magic in just about every way...and I hate that.
Back to topic, those of you would enjoy and use psionics, do you do so primarily for the flavor of the classes(technical jargon, self reliance, focus on mental acuity) or for the mechanics(beautiful scaling power progressions, flexible pool systems, clearly delineated disciplines)?
If 4e came out with revised magic mechanics that ran just as cleanly as psionics does now, would you still want psionics, or would it be duplicative? (If you cringe at the thought of 4e and already have your protest banners marked up and in a closet, just pretend that these changes could magically take place in your existing rule books.)
Please try to avoid just saying "both" in answer to the first question and focus on the primary instigator.
Back to topic, those of you would enjoy and use psionics, do you do so primarily for the flavor of the classes(technical jargon, self reliance, focus on mental acuity) or for the mechanics(beautiful scaling power progressions, flexible pool systems, clearly delineated disciplines)?
If 4e came out with revised magic mechanics that ran just as cleanly as psionics does now, would you still want psionics, or would it be duplicative? (If you cringe at the thought of 4e and already have your protest banners marked up and in a closet, just pretend that these changes could magically take place in your existing rule books.)
Please try to avoid just saying "both" in answer to the first question and focus on the primary instigator.
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