In so far as you can say w/o the book in hand: What do you plan on doing with Ptolus?
1.Running it as is w/ adventures found in the text.
2. Using it, the City, as a setting for published/homebrew adventures.
3. Using it as part of an existing setting.
4. Using the World of Praemal as the setting, with Ptolus as a component in it.
5. Other.
I am likely going to go with 2. Everything I have read about the setting so far is intriguing, and for some reason has captured my imagination to run a camapign in it more than most.
To that end, for those interested, I have begun to talk to my players about PC possibilities and from the direction they are going I have started to work up the following background for them:
In the early days of the Empire in the city of Nayrd, located in the extreme north eastern Prustian Peninsula, Bal Urbanus (LN demigod), the city’s legendary founder, was worshipped as the primary deity. Nayrd prospered under the god’s protection until a corrupt lord, Lord Lestian Von Tessel, came to power and establish an oppressive state. Lestian was a distant and minor cousin of the Imperial family who was charged with making the north-eastern boarder safe from barbarian incursion. He immediately began a series of oppressive taxes to fund the building of outpost across the river, conscripting and enslaving any who could not pay or who broke his increasingly stringent laws. Meanwhile few of the outposts were constructed, and far more often the enslaved debtors were put to work on expanding Lestian’s private holdings. The people cried out to their god but Bal Urbanus refused to listen. Lord Lestian’s claim to rule was legitimate in the eyes of the god and even if he was a corrupt ruler he was still the legal one. However, after several years of tyranny the chief of his angelic host petitioned Bal Urbanus to be allowed to intervene. Instead, Urbanus freed the angel from his service, saying that it was free to do what it wished.
The angel immediately manifested to a LG order of priests of Bal Urbanus, even though she knew it meant remaining in Pramael forever. She explained what was happening and why they had not received any answers from the Heavens until now. She took the form of a human female Paladin and swore that she would free the people of Nayrd and protect them from all harm. The priests called her Adaljour or "Noble Protector." She taught that the people owed allegiance to the "True Law" that governed civilization rather than the temporal peculiarities of local law and governance. They began to fight back against the tyrant in two ways.
The first way was subtle. A group of monks began acting as protectors in the streets. These monks went about as commoners, disrupting the Lord’s men as they gathered taxes and pressed people into slavery for petty crimes. They robbed from those nobles who supported Lestian and gave what they took back to the people. They remained devout to the law of their vows and to the True Law taught to them by Adaljour.
The second way was more overt. A small band of fighters, paladins, and clerics organized an open revolt in the countryside with Adaljour as their leader. After several years of fighting they threw off the chains of the tyrant and replaced him with a more popular and wiser noble. The worship of Adaljour replaced that of the god that had abandoned the city.
Adaljour continued to champion the land. In her time she protected the city from both demonic servants and an undead invasion. Eventually she fell in love with a man and bore him three half-celestial children. These three founded a new order of Paladins known as the Children of Adaljour. Adaljour fell in an epic combat (with a demon? dragon?) but at her death she was transfigured into a goddess, slew her foe, and ascended into the heavens. She left her descendants to continue to protect the people in her name.
The centuries that followed, however, have not been kind to the followers of Adaljour. Although the Children remained strong for several generations, without Adaljour physically present her worship faded and her followers became Lothianites.
During the Edict of Deviltry (560 IA – 641 IA) her followers were persecuted, as many of her descendants displayed sorcerous powers. The monks and paladins that still acted in her name protected Sorcerers and others touched by arcane magics during this time. Missionaries founded a small shrine in Ptolus around 615 IA and used it as the end of an underground railroad for arcane casters. Protected by the government in Ptolus the followers of Adaljour are spared the attacks of the Inquisition that almost destroy the remaining faithful in Nayrd and northern Prust. The faithful of Adaljour in the region suffered further when the Eastern Hordes cross the Molone River in 700 IA and sack the city of Nayrd on their way to the capitol in Tarsis.
Today there are but a handful of known or suspected Children of Adaljour, and only one small congregation of the faithful in Nayrd. The Shrine of Adaljour, in Ptolus’ Street of One Million Gods, is the only other known center of her worship, and it is much on the decline since the days when it served to organize the protection of arcanists in the west. However, the Eldest of the Faith, Childe Albert Erlicher, dying words were “I have seen the up-thrust spire which the land rejected and I have seen the City at its base. It is there that the Blood of Adaljour will find its purpose. It is there….” It is unclear if the Eldest had more to say or not for it was at that moment that he drew his last breath and went to be with Adaljour in the Hall of the Just. The remaining leaders of the faithful, however, have decided that the Faith at Ptolus must be reinvigorated. Unfortunately there is little in the Faith’s coffers and even fewer to carry its word. Most of those with the strength to make the journey are in fact Errant, questing in the name of Adaljour in distant lands, and so the task must fall on the youngest of the Faith.
My plan from there is to give them a few encounters on the road to Ptolus, and thus a brief glimps of the Empire while testing the new PCs out. Once in Ptolus I plan on having the fate of their faith being a long term issue while I throw in things like ratmen/wererats spreading disease in the warrens; a secret alliance between some of the Malkuth and Fallen; and a quest for some lost holy relics.
What are your plans?