Ptolus: The Legend of Longcoat

The ghost is an unconcluded plot thread. Garn could care less though.

Figuring out what happened with Longcoat, (a human turned into a red cap through a ritual?), is also not resolved yet.

Getting everybody healed up would be nice.

I think there was a reward offered in the beginning to those who were there Vanden, Maugra, Garnet.

We could try fencing the loot. Garn would like that. I think I'll go suggest that in character.
 

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Good suggestions- should have thought of some of them myself (actually, did consider suggesting finding a sage). Think it's work stress that's been getting to me. People at work are trying to push me over into a completely different job position/duties and I'm such a crappy person when it comes to being assertive I'm having a hard time fighting them. :(
 


I forget- are we still using the lantern we borrowed from the bakery, or do we have one of our own? (I seem to recall either Jossen or Akilu remembering they had one in their equipment list and not taking note of it until later, but I don't really feel like digging around in the thread to be sure. :p

If so, it's not like either of them will be needing it any longer.)
 




Cthulhudrew said:
There's such a thing as paternity leave? Huh. Learn something every day.
Technically, it's "compassionate medical leave." The compassion, of course, is that my wife is almost certainly going to need a c-section to deliver our moose of a child.
 

Cthulhudrew said:
There's such a thing as paternity leave? Huh. Learn something every day.

Mine was called "parental leave" I believe. Having three weeks was extremely useful as my wife was fairly incapacitated for a while by the birth of our son, he too was a big moosey child.
 


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