The IC thread will begin by Monday, Dec. 4 (likely much sooner than that). I'll be posting a simplified character sheet for use on the to-be-created Rogues Gallery thread and then glancing at everyone's characters to make sure they're good to go before then.Dave Turner said:Congrats to fellow party members!
Do we have an ETA on when the game will begin? I'm typing this before checking the other forum.![]()
Hear hear!Trench said:And I'm a sucker for odd character driven parties. I'm reading this thread even if I never get to play.
I'd like you guys to post in the Rogues Gallery as well. I should have the simplified character sheet ready to go this afternoon (PST); I like to be able to just glance at a sheet and not hunt for the info I need, so we'll be moving most of the fluffy stuff to description text instead.Filthy said:Do alternates post in the Rogue's Gallery thread at the beginning or only if we're needed to replace someone?
Let me know if the template is unclear.Description and background
((Physical description and background. If you're stumped for what to put here, see the Seven Sentence NPC article in the Dragon Compendium, Volume One.))
Name
((Alignment)) ((race)) ((class)) ((level))
Strength: ((Stat)) ((Modifier, if any))
Dexterity: ((Stat)) ((Modifier, if any))
Constitution: ((Stat)) ((Modifier, if any))
Intelligence: ((Stat)) ((Modifier, if any))
Wisdom: ((Stat)) ((Modifier, if any))
Charisma: ((Stat)) ((Modifier, if any))
Hit Points: ((Current))/((Maximum))
Armor Class: ((Armor class)) ((Armor listing, Dexterity bonus, flatfooted, touch))
Spells prepared: ((Level, number of spells, spells prepared, spell DC))
Base Attack: ((BAB))
((Weapon, Attack Bonus, Damage, Crit Range))
Saving Throws: Fortitude ((score)), Reflex ((score)), Will ((score))
Feats: ((Feats))
Skills: ((Skill name, score, points spent, ability score bonus, other bonus. Example: Listen N (X + Y + Z) ))
Languages: ((Languages))
Class abilities: ((List by official name, but nothing else))
Equipment: ((Non-combat equipment list. Don't worry about weight unless it's wildly implausible))
Weapons and armor: ((Combat equipment))
Wealth: ((Remaining cash))

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.