I checked those characters who have raised a level. Comments:
Guilt Puppy: Everything looks fine
Serpenteye: your attack bonuses were 2 off on your character sheet before (although we've been using the right ones IC I think), and when you added one to them (for the level increase) their still two off. With no feat modifiers, it should be +9 (+3 BAB, +6 Str, +1 MW, -1 Large)
And why couldn't you take a feat like Iron Will? Two-Handed Power Strike is going to hurt all my NPCs!
j/k, the feat's fine.
Paxus: I get Gwyn's HPs as 26, not 24. Probably forgot your Con bonus
Isida: On Lydia, I total 27 skill ranks spent, with 28 ranks available. Probably forgot the one bonus for behing human.
Cepter: Dex of 13 doesn't change your Dex modifier; it's still +1. Your AC is still right though at 17 (+6 from armor, +1 Dex). Your Base Attack Bonus should be +4, increasing the attack bonus on all your attacks by +1. And your saves should be Fortitude +5, Reflex +2, and Will +1
Everyone else: no hurry.
Guilt Puppy: Everything looks fine
Serpenteye: your attack bonuses were 2 off on your character sheet before (although we've been using the right ones IC I think), and when you added one to them (for the level increase) their still two off. With no feat modifiers, it should be +9 (+3 BAB, +6 Str, +1 MW, -1 Large)
And why couldn't you take a feat like Iron Will? Two-Handed Power Strike is going to hurt all my NPCs!

Paxus: I get Gwyn's HPs as 26, not 24. Probably forgot your Con bonus
Isida: On Lydia, I total 27 skill ranks spent, with 28 ranks available. Probably forgot the one bonus for behing human.
Cepter: Dex of 13 doesn't change your Dex modifier; it's still +1. Your AC is still right though at 17 (+6 from armor, +1 Dex). Your Base Attack Bonus should be +4, increasing the attack bonus on all your attacks by +1. And your saves should be Fortitude +5, Reflex +2, and Will +1
Everyone else: no hurry.
