Djeta Thernadier
First Post
mythago said:Short version: how do you handle a character who is present, but who is not going to be able to work with for a long period of time--say because they are turned to stone, paralyzed, trapped in a pocket dimension, or something similar? Do you tell them to miss the next session, bring a book, or take notes for a player journal?
Long version: in my last CoC game, one of the players was turned into a hummingbird. He is likely to stay this way for a minimum of the entire next session, and possibly longer if the party is not spectacularly clever. He's intelligent, and he can understand the party, but he has the physical shape of a hummingbird (i.e. no writing messages, can't talk, etc.).
How do you handle situations like this in your campaign?
(As a side note, I'm somewhat tempted to tell the player to miss the next session just because he's being pissy about this, but that's another issue![]()
I see all sorts of possibilities for this. What does he see while fluttering about as a hummingbird? He may not be able to communicate with the party but he can certainly fly around and check things out and perhaps the player can keep a journal of what he sees. The DM might take this oppurtunity to set up a future situation (ie. the bird sees something from above that he might not otherwise have a chance to in human form). I think if you give him a little time each session for the DM to tell him what he witnesses as a bird it could be fun and beneficial to the whole party.